Cache optimization and interaction control based on location and historical interactions
摘要:
A system can receive a predetermined entity preference from an entity device. The entity device can be associated with the entity. The system can receive a first location indicating that the entity is proximate to an interaction location from the entity device. The system can access historical interaction data of the entity related to an interaction location during a predetermined period. The system can cache the historical interaction data in a processor device dynamically selected based on computing capacity. The system can generate an interaction recommendation by executing the interaction instructions and by using the historical interaction data. The system can receive a second location indicating that the entity is not proximate to the interaction location. The system can clear the cached historical interaction data from the processor device, in response to determining that the entity is not proximate to the interaction location.
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