Invention Grant
- Patent Title: Techniques for traversing data employed in ray tracing
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Application No.: US17689268Application Date: 2022-03-08
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Publication No.: US11804002B2Publication Date: 2023-10-31
- Inventor: Gregory Muthler , John Burgess
- Applicant: NVIDIA Corporation
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA CORPORATION
- Current Assignee: NVIDIA CORPORATION
- Current Assignee Address: US CA Santa Clara
- Agency: Nixon & Vanderhye, PC
- Main IPC: G06T15/06
- IPC: G06T15/06 ; G06N3/02 ; G06T15/00

Abstract:
Ray tracing hardware accelerators supporting multiple specifiers for controlling the traversal of a ray tracing acceleration data structure are disclosed. For example, traversal efficiency and complex ray tracing effects can be achieved by specifying traversals through such data structures using both programmable ray operations and explicit node masking. The explicit node masking utilizes dedicated fields in the ray and in nodes of the acceleration data structure to control traversals. Ray operations, however, are programmable per ray using opcodes and additional parameters to control traversals. Traversal efficiency is improved by enabling more aggressive culling of parts of the data structure based on the combination of explicit node masking and programmable ray operations. More complex ray tracing effects are enabled by providing for dynamic selection of nodes based on individual ray characteristics.
Public/Granted literature
- US20220189099A1 TECHNIQUES FOR TRAVERSING DATA EMPLOYED IN RAY TRACING Public/Granted day:2022-06-16
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/06 | .光线跟踪 |