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US20100265250A1 METHOD AND SYSTEM FOR FAST RENDERING OF A THREE DIMENSIONAL SCENE 审中-公开
用于三维场景快速渲染的方法和系统

METHOD AND SYSTEM FOR FAST RENDERING OF A THREE DIMENSIONAL SCENE
Abstract:
A method and system for computing a fast render of a three-dimensional scene. Software objects including object properties represent three-dimensional models within an animation sequence. Object properties store discrete values at a point in time within the animation sequence. A specified frame within the animation sequence is calculated on demand from object properties without calculating preceding frames. A graphical user interface can be dynamically generated from object properties for interfacing between the users and the object properties.
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