发明申请
US20110136571A1 COMPUTER-READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME SYSTEM, AND GAME DISPLAY METHOD 有权
具有存储游戏程序的游戏计算机可读存储介质,游戏系统和游戏显示方法

  • 专利标题: COMPUTER-READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME SYSTEM, AND GAME DISPLAY METHOD
  • 专利标题(中): 具有存储游戏程序的游戏计算机可读存储介质,游戏系统和游戏显示方法
  • 申请号: US12721710
    申请日: 2010-03-11
  • 公开(公告)号: US20110136571A1
    公开(公告)日: 2011-06-09
  • 发明人: Jun ITO
  • 申请人: Jun ITO
  • 申请人地址: JP Kyoto
  • 专利权人: NINTENDO CO., LTD.
  • 当前专利权人: NINTENDO CO., LTD.
  • 当前专利权人地址: JP Kyoto
  • 优先权: JP2009-278794 20091208
  • 主分类号: A63F13/00
  • IPC分类号: A63F13/00 A63F9/24
COMPUTER-READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME SYSTEM, AND GAME DISPLAY METHOD
摘要:
In a game system, a position coordinate calculation section calculates a position coordinate of each object. Then, a coordinate determination section determines whether or not the position coordinate of a missile is located on a side of the virtual camera relative to a player object. For the missile determined to be located on the side of the virtual camera, a correction coordinate calculation section calculates a correction coordinate which is obtained by shifting the position coordinate of the missile to a side of the player object relative to the position coordinate of the missile. In this case, an image of the virtual game space, in which the player object is located at the position coordinate thereof and the missile is located at the correction coordinate thereof, is displayed on a liquid crystal television.
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