Game system, game apparatus, storage medium having game program stored therein, and game process method
    2.
    发明授权
    Game system, game apparatus, storage medium having game program stored therein, and game process method 有权
    游戏系统,游戏装置,存储有游戏程序的存储介质和游戏处理方法

    公开(公告)号:US08870650B2

    公开(公告)日:2014-10-28

    申请号:US13333037

    申请日:2011-12-21

    IPC分类号: A63F13/12 A63F13/40

    摘要: An example game system includes a plurality of operating devices, a game apparatus, and at least one portable display device. From each of the operating devices, the game apparatus acquires operation data outputted on the basis of an operation on the operating device, and performs a game process on the basis of the operation data. In addition, the game apparatus generates a first game image on the basis of the game process, the first game image being intended for a predetermined first one of the players. The game apparatus also generates a second game image on the basis of the game process, the second game image being intended for another player different from the first player. The first game image is outputted and displayed on the portable display device. The second game image is outputted and displayed on a predetermined display device different from the portable display device.

    摘要翻译: 示例性游戏系统包括多个操作装置,游戏装置和至少一个便携式显示装置。 从每个操作装置,游戏装置获取基于操作装置上的操作而输出的操作数据,并根据操作数据进行游戏处理。 另外,游戏装置根据游戏处理生成第一游戏图像,第一游戏图像用于预定的第一玩家。 游戏装置还根据游戏处理产生第二游戏图像,第二游戏图像用于不同于第一玩家的另一玩家。 第一游戏图像被输出并显示在便携式显示装置上。 第二游戏图像被输出并显示在与便携式显示装置不同的预定显示装置上。

    Data management apparatus and data distribution system
    3.
    发明授权
    Data management apparatus and data distribution system 有权
    数据管理装置和数据分发系统

    公开(公告)号:US08527553B2

    公开(公告)日:2013-09-03

    申请号:US13316647

    申请日:2011-12-12

    IPC分类号: G06F17/30

    摘要: Ghost data used for reproducing a game process executed by user operations are transmitted from game apparatuses to a data management apparatus. The data management apparatus stores the received ghost data, according to a definition of a database in which score sections are defined based on a value represented by score data, and a maximum registration allowable number of users for which the ghost data are registered is defined for each of the score sections, or is defined so as to be the same among the score sections. The data management apparatus transmits, when a ghost data distribution request is received, the ghost data for at least one user for which the ghost data is registered so as to be associated with one of the score sections, the scores section being associated with the score data included in the ghost data distribution request, to the one of the game apparatuses.

    摘要翻译: 用于再现由用户操作执行的游戏处理的Ghost数据从游戏装置发送到数据管理装置。 数据管理装置根据由分数数据表示的值来定义分数部分的数据库的定义来存储所接收的重影数据,并且为其登记重影数据的用户的最大登记许可数量被定义为 每个分数部分,或被定义为在得分部分中相同。 当接收到重影数据分发请求时,数据管理装置发送重要数据被登记的至少一个用户的重影数据,以便与得分部分之一相关联,分数部分与得分相关联 包含在鬼数据分发请求中的数据发送给游戏装置。

    Walking support device
    4.
    外观设计
    Walking support device 有权
    行走支撑装置

    公开(公告)号:USD677877S1

    公开(公告)日:2013-03-19

    申请号:US29418609

    申请日:2012-04-18

    申请人: Jun Ito

    设计人: Jun Ito

    Agent for processing polyurethane elastomer fibers
    5.
    发明授权
    Agent for processing polyurethane elastomer fibers 有权
    聚氨酯弹性体纤维加工剂

    公开(公告)号:US08252197B2

    公开(公告)日:2012-08-28

    申请号:US12837913

    申请日:2010-07-16

    IPC分类号: D06M13/224

    摘要: A processing agent for processing urethane elastomer fibers contains a disperse medium of a specified kind having mineral oil as its principal component and a dispersoid of a specified kind including aliphatic ester compound. The disperse medium is 80-99.99% by mass and the dispersoid is 0.01-20% by mass for a total of 100% by mass. The average particle size of the dispersoid is prepared to be in the range of 0.01-500 μm as measured by a specified measuring method.

    摘要翻译: 用于加工聚氨酯弹性体纤维的加工剂含有具有矿物油作为其主要成分的特定类型的分散介质和包括脂族酯化合物的特定种类的分散质。 分散介质为80-99.99质量%,分散质为总量100质量%为0.01〜20质量%。 通过指定的测量方法测量,分散质的平均粒径被制备在0.01-500μm的范围内。

    GAME DEVICE, STORAGE MEDIUM STORING GAME PROGRAM, GAME SYSTEM, AND GAME PROCESS METHOD
    6.
    发明申请
    GAME DEVICE, STORAGE MEDIUM STORING GAME PROGRAM, GAME SYSTEM, AND GAME PROCESS METHOD 审中-公开
    游戏设备,存储媒体存储游戏程序,游戏系统和游戏过程方法

    公开(公告)号:US20120214591A1

    公开(公告)日:2012-08-23

    申请号:US13343459

    申请日:2012-01-04

    申请人: Jun ITO Keizo Ohta

    发明人: Jun ITO Keizo Ohta

    IPC分类号: A63F13/00

    摘要: An example game device obtains operation data, and controls an action of a character in a virtual space based on the operation data. A first virtual camera for generating a first game image is controlled in the virtual space in accordance with movement of the character. The game device specifies a position in the virtual space based on the operation data. A second virtual camera for generating a second game image is set at the specified position. The game device outputs the first game image to a first display device and the second game image to a second display device.

    摘要翻译: 示例游戏装置获取操作数据,并且基于操作数据来控制虚拟空间中的字符的动作。 用于产生第一游戏图像的第一虚拟相机根据角色的移动被控制在虚拟空间中。 游戏装置基于操作数据指定虚拟空间中的位置。 用于产生第二游戏图像的第二虚拟相机设置在指定位置。 游戏装置将第一游戏图像输出到第一显示装置,将第二游戏图像输出到第二显示装置。

    GAME SYSTEM, GAME DEVICE, STORAGE MEDIUM STORING A GAME PROGRAM, AND GAME PROCESS METHOD
    7.
    发明申请
    GAME SYSTEM, GAME DEVICE, STORAGE MEDIUM STORING A GAME PROGRAM, AND GAME PROCESS METHOD 有权
    游戏系统,游戏设备,存储媒体存储游戏程序和游戏过程方法

    公开(公告)号:US20120190442A1

    公开(公告)日:2012-07-26

    申请号:US13332954

    申请日:2011-12-21

    申请人: Jun ITO Keizo OHTA

    发明人: Jun ITO Keizo OHTA

    IPC分类号: A63F13/00

    摘要: A game system includes a game device and a terminal device. The game device obtains operation data representing an operation on the terminal device. Moreover, the game device generates a first game image and second game images based on a game process based on the operation data. The first game image is output to, and displayed on, a television separate from the terminal device. The second game image is wirelessly transmitted to, and displayed on, the terminal device. The game device calculates an attitude of the terminal device based on data output from an inertia sensor of the terminal device, and switches between second game images in accordance with the attitude of the terminal device.

    摘要翻译: 游戏系统包括游戏装置和终端装置。 游戏装置获取表示终端装置的动作的动作数据。 此外,游戏装置基于操作数据生成基于游戏处理的第一游戏图像和第二游戏图像。 第一游戏图像被输出到和显示在与终端装置分离的电视机上。 第二游戏图像被无线地发送到终端设备并显示在终端设备上。 游戏装置基于从终端装置的惯性传感器输出的数据来计算终端装置的姿势,并且根据终端装置的姿势切换第二游戏图像。

    DATA MANAGEMENT APPARATUS AND DATA DISTRIBUTION SYSTEM
    8.
    发明申请
    DATA MANAGEMENT APPARATUS AND DATA DISTRIBUTION SYSTEM 有权
    数据管理装置和数据分配系统

    公开(公告)号:US20120116551A1

    公开(公告)日:2012-05-10

    申请号:US13316647

    申请日:2011-12-12

    IPC分类号: G06F19/00

    摘要: Ghost data used for reproducing a game process executed by user operations are transmitted from game apparatuses to a data management apparatus. The data management apparatus stores the received ghost data, according to a definition of a database in which score sections are defined based on a value represented by score data, and a maximum registration allowable number of users for which the ghost data are registered is defined for each of the score sections, or is defined so as to be the same among the score sections. The data management apparatus transmits, when a ghost data distribution request is received, the ghost data for at least one user for which the ghost data is registered so as to be associated with one of the score sections, the scores section being associated with the score data included in the ghost data distribution request, to the one of the game apparatuses.

    摘要翻译: 用于再现由用户操作执行的游戏处理的Ghost数据从游戏装置发送到数据管理装置。 数据管理装置根据由分数数据表示的值来定义分数部分的数据库的定义来存储所接收的重影数据,并且为其登记重影数据的用户的最大登记许可数量被定义为 每个分数部分,或被定义为在得分部分中相同。 当接收到重影数据分发请求时,数据管理装置发送重要数据被登记的至少一个用户的重影数据,以便与得分部分之一相关联,分数部分与得分相关联 包含在鬼数据分发请求中的数据发送给游戏装置。

    UV-CURABLE INK JET INK COMPOSITION
    9.
    发明申请
    UV-CURABLE INK JET INK COMPOSITION 审中-公开
    紫外线固化喷墨墨水组合物

    公开(公告)号:US20120029108A1

    公开(公告)日:2012-02-02

    申请号:US13180639

    申请日:2011-07-12

    申请人: Hiroki NAKANE Jun Ito

    发明人: Hiroki NAKANE Jun Ito

    IPC分类号: C09D11/10 C08F2/50 C09D4/02

    摘要: A UV-curable ink jet ink composition contains a polymerizable compound, a photopolymerization initiator containing an acylphosphine-based photopolymerization initiator having a phenyl group in the molecule thereof, and a fluorescent brightening agent. The fluorescent brightening agent in a predetermined concentration has a higher maximum absorbance than the photopolymerization initiator in the same concentration, in a wavelength region of 360 to 420 nm.

    摘要翻译: 紫外线固化型喷墨油墨组合物含有聚合性化合物,含有分子内具有苯基的酰基膦系光聚合引发剂的光聚合引发剂和荧光增白剂。 在360〜420nm的波长范围内,预定浓度的荧光增白剂具有比相同浓度的光聚合引发剂更高的最大吸光度。