发明申请
- 专利标题: MINIMIZING NETWORK LATENCY IN INTERACTIVE INTERNET APPLICATIONS
- 专利标题(中): 最小化互联网应用中的网络延迟
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申请号: US12951908申请日: 2010-11-22
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公开(公告)号: US20120128010A1公开(公告)日: 2012-05-24
- 发明人: Cheng Huang , Jin Li , Sanjeev Mehrotra , Philip A. Chou , Felix Livni , Hao Chen , Jay Thaler , Chao Zhang , Keith W. Ross
- 申请人: Cheng Huang , Jin Li , Sanjeev Mehrotra , Philip A. Chou , Felix Livni , Hao Chen , Jay Thaler , Chao Zhang , Keith W. Ross
- 申请人地址: US WA Redmond
- 专利权人: MICROSOFT CORPORATION
- 当前专利权人: MICROSOFT CORPORATION
- 当前专利权人地址: US WA Redmond
- 主分类号: H04J3/22
- IPC分类号: H04J3/22
摘要:
A method and system that enhances a user's performance while interacting with an interactive internet application such as a Massively Multiplayer Online (MMO) game is provided. The network latency experienced by users participating in the MMO game is minimized by dynamically determining an optimal transmission action for a message generated by the MMO game. In one embodiment, determining the optimal transmission action for a message includes dynamically determining the optimal number of redundant Forward Error Correction (FEC) packets to add to a message prior to transmitting a message to a receiving device. The optimal number of FEC packets is determined based on a wide range of varying network conditions.
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