发明申请
US20130029766A1 CONTEXTUAL IN-GAME MESSAGING SYSTEM 有权
背景游戏消息传递系统

CONTEXTUAL IN-GAME MESSAGING SYSTEM
摘要:
A method of enabling in-game contextual chatting is disclosed. A request for information about an online game currently being played by a first player and a second player is received. A previous online game that was previously played by the first player and the second player is determined. A chat transcript is generated that pertains to the online game in response to the request for the information, the chat transcript spanning from the online game currently being played by the first player and the second player to the previous online game that was previously played by the first player and the second player.
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