发明申请
- 专利标题: Save Game Load Time Reduction for Cloud Gaming
- 专利标题(中): 节省游戏加载时间减少云游戏
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申请号: US14805419申请日: 2015-07-21
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公开(公告)号: US20160023109A1公开(公告)日: 2016-01-28
- 发明人: Roderick Colenbrander
- 申请人: Sony Computer Entertainment America LLC
- 主分类号: A63F13/355
- IPC分类号: A63F13/355 ; A63F13/95 ; A63F9/24
摘要:
A cloud gaming system is disclosed. One example includes a game console that is configured to execute video games. The game console provides an interface for a remote client device to interface with the game console and request that games be played. The game console being located in a first data center. The system further includes a storage server connected to the game console over a network connection in the first data center. A save data server is also provided and is located in a second data center. A data selection logic of the game console is provided. The data selection logic is configured to retrieve save data from the save data server and cache the save data to a save data disk of the game console. The data selection logic is configured to automatically retrieve the save data upon detecting a session initiation for a user account associated with the remote client device. The data selection logic is configured to retrieve the save data that has a likelihood of being used during the session. In one example, the likelihood of being used is determined based on historical game play as associated with the user account.
公开/授权文献
- US11083963B2 Save game load time reduction for cloud gaming 公开/授权日:2021-08-10