- 专利标题: REFLECTION DENOISING IN RAY-TRACING APPLICATIONS
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申请号: US16935431申请日: 2020-07-22
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公开(公告)号: US20200349755A1公开(公告)日: 2020-11-05
- 发明人: Shiqiu Liu , Christopher Ryan Wyman , Jon Hasselgren , Jacob Munkberg , Ignacio Llamas
- 申请人: NVIDIA Corporation
- 主分类号: G06T15/06
- IPC分类号: G06T15/06 ; G06T15/60 ; G06T5/00 ; G06T5/20 ; G06T15/50
摘要:
Disclosed approaches may leverage the actual spatial and reflective properties of a virtual environment—such as the size, shape, and orientation of a bidirectional reflectance distribution function (BRDF) lobe of a light path and its position relative to a reflection surface, a virtual screen, and a virtual camera—to produce, for a pixel, an anisotropic kernel filter having dimensions and weights that accurately reflect the spatial characteristics of the virtual environment as well as the reflective properties of the surface. In order to accomplish this, geometry may be computed that corresponds to a projection of a reflection of the BRDF lobe below the surface along a view vector to the pixel. Using this approach, the dimensions of the anisotropic filter kernel may correspond to the BRDF lobe to accurately reflect the spatial characteristics of the virtual environment as well as the reflective properties of the surface.
公开/授权文献
- US11373359B2 Reflection denoising in ray-tracing applications 公开/授权日:2022-06-28
信息查询
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/06 | .光线跟踪 |