RENDERING INTERFACE FOR AUDIO DATA IN EXTENDED REALITY SYSTEMS
Abstract:
A device configured to process a bitstream may implement the techniques. The device comprises a memory configured to store the bitstream representative of at least one audio element in an extended reality scene, and audio descriptive information associated with the at least one audio element. The device also comprises processing circuitry coupled to the memory and configured to execute a scene manager and an audio unit. The scene manager is configured to construct, based on the at least one audio element, a scene graph that includes at least one node that represents the at least one audio element, and modify, based on the scene graph, the audio descriptive information to obtain modified audio descriptive information. The audio unit is configured to render, based on the modified audio descriptive information, the at least one audio element to one or more speaker feeds, and output the one or more speaker feeds.
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