METHODS AND SYSTEMS FOR PROVIDING IN-GAME NAVIGATION
Abstract:
A system provides tactile navigation guidance in a video game environment. The system includes: a detection unit configured to detect at least part of surroundings of a player in the game environment and a guidance unit configured to adjust a tension level of at least one variable tension input on a controller. The adjustment is made in dependence on the result of detection by the detection unit so as to indicate to a user at least a subset of the detected surroundings through the controller.
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