发明授权
US06219063B1 3D rendering 失效
3D渲染

3D rendering
摘要:
A technique for capturing the surface of three-dimensional (“3D”) objects using structured lighting. The movement of shadow across the 3D objects is optically recorded. Variation in brightness on the surface provides a cue for triangulation. By analyzing the variation in brightness of a particular point on the surface, the location of that point is determined based on the movement of the shadow. With known locations for a camera and a light source, the coordinates in space of the point is triangulated. By repeating this process, a collection of coordinates is created. Those coordinates are then used to reconstruct the 3D surface.
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