发明授权
US06556200B1 Temporal and spatial coherent ray tracing for rendering scenes with sampled and geometry data 失效
使用采样和几何数据渲染场景的时间和空间相干光线跟踪

Temporal and spatial coherent ray tracing for rendering scenes with sampled and geometry data
摘要:
A method traces rays through graphical data. The method partitions the graphical data into a plurality of blocks according to a scheduling grid. For each block, a ray queue is generated. Each entry in the ray queue representing a ray to be traced through the block. The ray queues are ordered spatially and temporally using a dependency graph. The rays are traced through the blocks according to the ordered list.
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