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US07190374B2 Shading polygons from a three-dimensional model 有权
来自三维模型的着色多边形

Shading polygons from a three-dimensional model
摘要:
Shading a polygon includes identifying points on edges of the polygon using shading values for vertices of the polygon, connecting the points to form at least two areas within the polygon, and shading the at least two areas differently. Vertices are assigned to at least two different bins. The bins correspond to different shades. The points may be identified by identifying points on edges of the polygon having vertices assigned to different bins.
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