发明授权
US08031937B2 Frame buffer compression and decompression method for graphics rendering
有权
帧缓冲器压缩和解压缩方法用于图形渲染
- 专利标题: Frame buffer compression and decompression method for graphics rendering
- 专利标题(中): 帧缓冲器压缩和解压缩方法用于图形渲染
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申请号: US11953339申请日: 2007-12-10
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公开(公告)号: US08031937B2公开(公告)日: 2011-10-04
- 发明人: Jim Rasmusson , Tomas Akenine-Möller , Jon Hasselgren , Jacob Munkberg
- 申请人: Jim Rasmusson , Tomas Akenine-Möller , Jon Hasselgren , Jacob Munkberg
- 申请人地址: SE Stockholm
- 专利权人: Telefonaktiebolaget LM Ericsson (publ)
- 当前专利权人: Telefonaktiebolaget LM Ericsson (publ)
- 当前专利权人地址: SE Stockholm
- 代理机构: Coats & Bennett, P.L.L.C.
- 主分类号: G06K9/00
- IPC分类号: G06K9/00 ; G06T17/00 ; G06K9/36
摘要:
Methods and apparatus are disclosed for the processing of frame buffer data, such as color buffer data, in graphics processing applications. Although more generally applicable, these methods and apparatus are particularly useful in real-time, polygon-based, 3D rendering applications. An exemplary method for processing graphics data according to one or more embodiments of the invention begins with the retrieval, from a buffer, of pixel values corresponding to a tile of two or more pixels, and with the updating of one or more of those updated pixel values. The updated pixel values are selectively compressed using a lossy compression operation or a lossless compression operation, based on an accumulated error metric value for the tile. If lossy compression is used, then the accumulated error metric value for the tile is updated; in either event, the compressed pixel values are stored in the frame buffer for further processing. With this approach, the accumulated error caused by successive, or tandem, compression operations may be limited to a pre-determined maximum.
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