Invention Grant
- Patent Title: GPU scene composition and animation
- Patent Title (中): GPU场景组合和动画
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Application No.: US12185114Application Date: 2008-08-04
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Publication No.: US08274516B2Publication Date: 2012-09-25
- Inventor: Ashraf Michail , Gerhard Schneider
- Applicant: Ashraf Michail , Gerhard Schneider
- Applicant Address: US WA Redmond
- Assignee: Microsoft Corporation
- Current Assignee: Microsoft Corporation
- Current Assignee Address: US WA Redmond
- Main IPC: G06T15/00
- IPC: G06T15/00 ; G06T15/50 ; G06T15/60 ; G00T13/00 ; G09G5/00 ; G06F3/048

Abstract:
Architecture that expresses scene composition and animation in a form that can run entirely on the graphics processing unit (GPU). The architecture stores retained graph information (e.g., scene graph and animation information) as texture information, and uses shaders (e.g., vertex and pixel) to evaluate time information, evaluate animation, evaluate transforms, and rasterize paths. Additionally, the architecture provides the ability to compute animation positions and redraw entirely on the GPU without per primitive CPU intervention.
Public/Granted literature
- US20100026700A1 GPU SCENE COMPOSITION AND ANIMATION Public/Granted day:2010-02-04
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |