发明授权
- 专利标题: Proximity based game customization
- 专利标题(中): 基于邻近的游戏定制
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申请号: US11275295申请日: 2005-12-22
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公开(公告)号: US08602885B2公开(公告)日: 2013-12-10
- 发明人: Vladimir Arezina , Srinivyasa M. Adiraju , Matthew Fitzsimons , Ryan S. Mak , Samuel D Ralston , Vikram Swamy
- 申请人: Vladimir Arezina , Srinivyasa M. Adiraju , Matthew Fitzsimons , Ryan S. Mak , Samuel D Ralston , Vikram Swamy
- 申请人地址: US IL Waukegan
- 专利权人: WMS Gaming Inc.
- 当前专利权人: WMS Gaming Inc.
- 当前专利权人地址: US IL Waukegan
- 代理机构: Schwegman, Lundberg & Woessner, P.A.
- 主分类号: G07F17/32
- IPC分类号: G07F17/32
摘要:
Potential player proximity to a gaming machine is sensed, and used to customize the gaming machine. The potential player position may be sensed in different manners including via an ID card carried by the potential player with triangulation sensors, a cell phone, or via biometrics. The identity of the player is also associated with the ID card, and is used to access a database containing information about the potential player or type of player. Based on that stored information, the proximate gaming machine may be customized with a game or various attract modes that are more likely to attract the potential player. In further embodiments, information known to be desired by the potential player, such as sporting results may also be displayed to attract the potential player. In still further embodiments, various profiling techniques may be utilized to identify desired customizations of proximately located gaming machines.
公开/授权文献
- US20060148560A1 PROXIMITY BASED GAME CUSTOMIZATION 公开/授权日:2006-07-06
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