发明授权
- 专利标题: Systems and methods for primitive intersection in ray tracing
- 专利标题(中): 光线跟踪中原始交点的系统和方法
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申请号: US13096585申请日: 2011-04-28
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公开(公告)号: US08988433B2公开(公告)日: 2015-03-24
- 发明人: Stephen Purcell , Christopher Philip Alan Tann , Jason Rupert Redgrave , Cüneyt Özdaş
- 申请人: Stephen Purcell , Christopher Philip Alan Tann , Jason Rupert Redgrave , Cüneyt Özdaş
- 申请人地址: GB Kings Langley, Hertfordshire
- 专利权人: Imagination Technologies, Limited
- 当前专利权人: Imagination Technologies, Limited
- 当前专利权人地址: GB Kings Langley, Hertfordshire
- 代理商 Michael S. Garrabrants
- 主分类号: G06T15/06
- IPC分类号: G06T15/06
摘要:
Aspects include systems, methods, and media for implementing methods relating to increasing consistency of results during intersection testing. In an example, vertexes define edges of primitives composing a scene (e.g., triangles defining a mesh for a surface of an object in a 3-D scene). An edge can be shared between two primitives. Intersection testing algorithms can use tests involving edges to determine whether or not the ray intersects a primitive defined by those edges. In one approach, a precedence among the vertexes defining a particular edge is enforced for such intersection testing. The precedence causes an intersection tester to always test a given edge in the same orientation, regardless of which primitive defined (at least in part) by that edge is being intersection tested.
公开/授权文献
信息查询
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |
G06T15/06 | .光线跟踪 |