发明授权
US09147320B2 Method and apparatus for selecting and animating game elements in a gaming machine
有权
用于在游戏机中选择和动画游戏元素的方法和装置
- 专利标题: Method and apparatus for selecting and animating game elements in a gaming machine
- 专利标题(中): 用于在游戏机中选择和动画游戏元素的方法和装置
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申请号: US13399097申请日: 2012-02-17
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公开(公告)号: US09147320B2公开(公告)日: 2015-09-29
- 发明人: Paul A. McInerny , Alfred Thomas , Benjamin Gomez
- 申请人: Paul A. McInerny , Alfred Thomas , Benjamin Gomez
- 申请人地址: US NV Las Vegas
- 专利权人: Bally Gaming, Inc.
- 当前专利权人: Bally Gaming, Inc.
- 当前专利权人地址: US NV Las Vegas
- 代理机构: Nixon Peabody LLP
- 主分类号: G06F19/00
- IPC分类号: G06F19/00 ; G07F17/32
摘要:
A method and apparatus for selecting game elements in a gaming machine are described herein. In an embodiment, the method includes displaying a plurality of player-selectable elements. Responsive to player input via at least one input device, a first element of the plurality of player-selectable elements is selected. The selected first element is animated with a first animation to commence revealing an outcome associated with the selected first element. After the first element has been selected and while the selected first element is still animating, responsive to player input via the at least one input device, a second element of the plurality of player-selectable elements is selected. The selected second element is animated with a second animation to commence revealing an outcome associated with the selected second element. The method then reveals the outcome associated with the selected first element and the outcome associated with the selected second element.
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