Method and apparatus for selecting and animating game elements in a gaming machine
    1.
    发明授权
    Method and apparatus for selecting and animating game elements in a gaming machine 有权
    用于在游戏机中选择和动画游戏元素的方法和装置

    公开(公告)号:US08142284B2

    公开(公告)日:2012-03-27

    申请号:US11154269

    申请日:2005-06-16

    CPC分类号: G07F17/3267 G07F17/32

    摘要: A method and apparatus for selecting game elements in a gaming machine are described herein. In one embodiment, the method includes presenting a bonus event setting that includes a plurality of game elements and receiving a plurality of game element selections. In the method, each game element selection indicates that one of the game elements has been selected. Additionally, the method also includes presenting an animation sequence for each of the game element selections, wherein portions of the animation sequences are presented simultaneously.

    摘要翻译: 这里描述了用于在游戏机中选择游戏元件的方法和装置。 在一个实施例中,该方法包括呈现包括多个游戏元素并接收多个游戏元素选择的奖励事件设置。 在该方法中,每个游戏元素选择指示已经选择了其中一个游戏元素。 此外,该方法还包括呈现用于每个游戏元素选择的动画序列,其中动画序列的部分同时呈现。

    Method and apparatus for selecting and animating game elements in a gaming machine
    2.
    发明授权
    Method and apparatus for selecting and animating game elements in a gaming machine 有权
    用于在游戏机中选择和动画游戏元素的方法和装置

    公开(公告)号:US09147320B2

    公开(公告)日:2015-09-29

    申请号:US13399097

    申请日:2012-02-17

    IPC分类号: G06F19/00 G07F17/32

    CPC分类号: G07F17/3267 G07F17/32

    摘要: A method and apparatus for selecting game elements in a gaming machine are described herein. In an embodiment, the method includes displaying a plurality of player-selectable elements. Responsive to player input via at least one input device, a first element of the plurality of player-selectable elements is selected. The selected first element is animated with a first animation to commence revealing an outcome associated with the selected first element. After the first element has been selected and while the selected first element is still animating, responsive to player input via the at least one input device, a second element of the plurality of player-selectable elements is selected. The selected second element is animated with a second animation to commence revealing an outcome associated with the selected second element. The method then reveals the outcome associated with the selected first element and the outcome associated with the selected second element.

    摘要翻译: 这里描述了用于在游戏机中选择游戏元件的方法和装置。 在一个实施例中,该方法包括显示多个玩家可选元素。 通过至少一个输入设备响应于播放器输入,选择多个播放器可选择元素中的第一元素。 所选择的第一元素被动画化,具有第一动画以开始显示与所选择的第一元素相关联的结果。 在选择了第一元素并且当所选择的第一元素仍然是动画时,响应于通过至少一个输入设备的玩家输入,选择多个玩家可选元素中的第二元素。 所选择的第二元素被动画化,其中第二动画开始显示与所选择的第二元素相关联的结果。 该方法然后揭示与所选择的第一元素相关联的结果和与所选择的第二元素相关联的结果。

    METHOD AND APPARATUS FOR SELECTING AND ANIMATING GAME ELEMENTS IN A GAMING MACHINE
    3.
    发明申请
    METHOD AND APPARATUS FOR SELECTING AND ANIMATING GAME ELEMENTS IN A GAMING MACHINE 有权
    在游戏机中选择和动画游戏元素的方法和装置

    公开(公告)号:US20120149460A1

    公开(公告)日:2012-06-14

    申请号:US13399097

    申请日:2012-02-17

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3267 G07F17/32

    摘要: A method and apparatus for selecting game elements in a gaming machine are described herein. In an embodiment, the method includes displaying a plurality of player-selectable elements. Responsive to player input via at least one input device, a first element of the plurality of player-selectable elements is selected. The selected first element is animated with a first animation to commence revealing an outcome associated with the selected first element. After the first element has been selected and while the selected first element is still animating, responsive to player input via the at least one input device, a second element of the plurality of player-selectable elements is selected. The selected second element is animated with a second animation to commence revealing an outcome associated with the selected second element. The method then reveals the outcome associated with the selected first element and the outcome associated with the selected second element.

    摘要翻译: 这里描述了用于在游戏机中选择游戏元件的方法和装置。 在一个实施例中,该方法包括显示多个玩家可选元素。 通过至少一个输入设备响应于播放器输入,选择多个播放器可选择元素中的第一元素。 所选择的第一元素被动画化,具有第一动画以开始显示与所选择的第一元素相关联的结果。 在选择了第一元素并且当所选择的第一元素仍然是动画时,响应于通过至少一个输入设备的玩家输入,选择多个玩家可选元素中的第二元素。 所选择的第二元素被动画化,其中第二动画开始显示与所选择的第二元素相关联的结果。 该方法然后揭示与所选择的第一元素相关联的结果和与所选择的第二元素相关联的结果。