发明授权
- 专利标题: Information collection during game play
- 专利标题(中): 在游戏中收集信息
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申请号: US11843468申请日: 2007-08-22
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公开(公告)号: US09283476B2公开(公告)日: 2016-03-15
- 发明人: Anton Mityagin , Aparna Lakshmiratan , Asela J. Gunawardana , Christopher A. Meek , David M. Chickering , Paul N. Bennett , Timothy S. Paek
- 申请人: Anton Mityagin , Aparna Lakshmiratan , Asela J. Gunawardana , Christopher A. Meek , David M. Chickering , Paul N. Bennett , Timothy S. Paek
- 申请人地址: US WA Redmond
- 专利权人: Microsoft Technology Licensing, LLC
- 当前专利权人: Microsoft Technology Licensing, LLC
- 当前专利权人地址: US WA Redmond
- 代理商 Steve Wight; Sandy Swain; Micky Minhas
- 主分类号: G06F17/00
- IPC分类号: G06F17/00 ; A63F13/30 ; G06Q10/10 ; G06Q30/02
摘要:
Systems and methods allow an on-line game to extract information relevant to a specific need of a game platform or service platform. The specific need relates to management and use of digital content, and is addressed by designing and playing an on-line collaborative game. The rules of the game intend to solve a specific task dictated by the specific need. Players' responses to the game generate a wealth of information related to a specific task objective, such as ranking, sorting, and evaluating a set of digital content items. To compel participation in a game, players can be rewarded with monetary value rewards. As a game illustration, an image selection game (ISG) that exploits human contextual inference is described in detail. The information extracted from ISG is a list of key-image associations, relevant for the task of image sorting and ranking.
公开/授权文献
- US20090054123A1 INFORMATION COLLECTION DURING GAME PLAY 公开/授权日:2009-02-26
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