发明授权
US09352221B2 Video game processing apparatus, method and computer program product of processing video game
有权
视频游戏处理设备,处理视频游戏的方法和计算机程序产品
- 专利标题: Video game processing apparatus, method and computer program product of processing video game
- 专利标题(中): 视频游戏处理设备,处理视频游戏的方法和计算机程序产品
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申请号: US12637149申请日: 2009-12-14
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公开(公告)号: US09352221B2公开(公告)日: 2016-05-31
- 发明人: Mitsunori Takahashi , Ginpei Tomoe , Taku Watanabe
- 申请人: Mitsunori Takahashi , Ginpei Tomoe , Taku Watanabe
- 申请人地址: JP Tokyo
- 专利权人: KABUSHIKI KAISHA SQUARE ENIX
- 当前专利权人: KABUSHIKI KAISHA SQUARE ENIX
- 当前专利权人地址: JP Tokyo
- 代理机构: Greenblum & Bernstein, P.L.C.
- 优先权: JP2008-321124 20081217
- 主分类号: A63F13/60
- IPC分类号: A63F13/60 ; A63F13/40 ; A63F13/58 ; A63F13/45
摘要:
A video game processing apparatus for controlling progress of a video game is provided. The video game includes a battle against an enemy character. A basic character that becomes a basis for the enemy character is determined when the battle is started. Additional data on items are determined. The items are allowed to set up to the determined basic character. The items include at least one of an equipping ability, an equipped item, and an equipped accessory in addition to a strength level on the battle and a level on the video game. The enemy character is then generated by setting up the determined additional data to the determined basic character. Basic character data in which the basic character to become the basis for the enemy character is associated with the items of the additional data are stored in a basic data memory.
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