VIDEO GAME PROCESSING APPARATUS, METHOD AND COMPUTER PROGRAM PRODUCT OF PROCESSING VIDEO GAME
    1.
    发明申请
    VIDEO GAME PROCESSING APPARATUS, METHOD AND COMPUTER PROGRAM PRODUCT OF PROCESSING VIDEO GAME 有权
    视频游戏处理设备,处理视频游戏的方法和计算机程序产品

    公开(公告)号:US20100184498A1

    公开(公告)日:2010-07-22

    申请号:US12637149

    申请日:2009-12-14

    IPC分类号: A63F9/24 A63F13/00

    摘要: A video game processing apparatus for controlling progress of a video game is provided. The video game includes a battle against an enemy character. A basic character that becomes a basis for the enemy character is determined when the battle is started. Additional data on items are determined. The items are allowed to set up to the determined basic character. The items include at least one of an equipping ability, an equipped item, and an equipped accessory in addition to a strength level on the battle and a level on the video game. The enemy character is then generated by setting up the determined additional data to the determined basic character. Basic character data in which the basic character to become the basis for the enemy character is associated with the items of the additional data are stored in a basic data memory.

    摘要翻译: 提供一种用于控制视频游戏进程的视频游戏处理装置。 视频游戏包括与敌人角色的战斗。 当战斗开始时,确定成为敌人角色基础的基本角色。 确定项目的其他数据。 允许项目设置为确定的基本字符。 这些物品除了在战斗上的强度水平和视频游戏的水平之外还包括装备能力,装备物品和配备的附件中的至少一个。 然后通过将确定的附加数据设置为确定的基本字符来生成敌人角色。 基本字符数据,其中成为敌人字符的基础的基本字符与附加数据的项目相关联存储在基本数据存储器中。

    Video game processing apparatus, method and computer program product of processing video game
    2.
    发明授权
    Video game processing apparatus, method and computer program product of processing video game 有权
    视频游戏处理设备,处理视频游戏的方法和计算机程序产品

    公开(公告)号:US09352221B2

    公开(公告)日:2016-05-31

    申请号:US12637149

    申请日:2009-12-14

    摘要: A video game processing apparatus for controlling progress of a video game is provided. The video game includes a battle against an enemy character. A basic character that becomes a basis for the enemy character is determined when the battle is started. Additional data on items are determined. The items are allowed to set up to the determined basic character. The items include at least one of an equipping ability, an equipped item, and an equipped accessory in addition to a strength level on the battle and a level on the video game. The enemy character is then generated by setting up the determined additional data to the determined basic character. Basic character data in which the basic character to become the basis for the enemy character is associated with the items of the additional data are stored in a basic data memory.

    摘要翻译: 提供一种用于控制视频游戏进程的视频游戏处理装置。 视频游戏包括与敌人角色的战斗。 当战斗开始时,确定成为敌人角色基础的基本角色。 确定项目的其他数据。 允许项目设置为确定的基本字符。 这些物品除了在战斗上的强度水平和视频游戏的水平之外还包括装备能力,装备物品和配备的附件中的至少一个。 然后通过将确定的附加数据设置为确定的基本字符来生成敌人角色。 基本字符数据,其中成为敌人字符的基础的基本字符与附加数据的项目相关联存储在基本数据存储器中。

    Method and apparatus for recording and reproducing video signal
    3.
    发明授权
    Method and apparatus for recording and reproducing video signal 失效
    用于记录和再现视频信号的方法和装置

    公开(公告)号:US5581363A

    公开(公告)日:1996-12-03

    申请号:US349997

    申请日:1994-11-29

    摘要: A method and apparatus for recording and reproducing a video signal which enables the provision of a VTR which is reduced in noise, lowered in power consumption, and can be used at a high magnetic permeability, wherein the diameter of the rotary drum and the wrap angle of the magnetic tape on the rotary drum are left unchanged, but the rotational speed of the rotary drum is halved and the number of magnetic heads disposed at the rotary drum are doubled and recording is performed by time expansion by a factor of k of the recording data rate of the video signal. Since the rotational speed of the rotary drum is halved, the noise is reduced and the power consumed by the motor and the rest of the drive system for driving the rotation of the rotary drum is lowered. In addition, the recording data rate is lowered, so use may be made of magnetic heads with high magnetic permeability characteristics.

    摘要翻译: 一种用于记录和再现视频信号的方法和装置,其能够提供噪声降低,功耗降低的VTR,并且可以以高磁导率使用,其中旋转鼓的直径和包角 旋转磁鼓上的磁带保持不变,但是旋转磁鼓的旋转速度减半,并且设置在旋转磁鼓上的磁头的数量加倍,并且通过记录的k倍的时间扩展进行记录 视频信号的数据速率。 由于旋转磁鼓的旋转速度减半,所以噪音降低,并且电动机和用于驱动旋转磁鼓旋转的驱动系统的其余部分消耗的功率降低。 此外,记录数据速率降低,因此可以使用具有高磁导率特性的磁头。