Invention Grant
- Patent Title: System and method for capturing text for an online application
- Patent Title (中): 用于捕获在线应用程序的文本的系统和方法
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Application No.: US12916179Application Date: 2010-10-29
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Publication No.: US09352222B2Publication Date: 2016-05-31
- Inventor: Stephen G. Perlman
- Applicant: Stephen G. Perlman
- Applicant Address: US CA San Mateo
- Assignee: Sony Interactive Entertainment America LLC
- Current Assignee: Sony Interactive Entertainment America LLC
- Current Assignee Address: US CA San Mateo
- Agency: Martine Penilla Group, LLP
- Main IPC: A63F9/24
- IPC: A63F9/24 ; A63F13/30 ; H04N21/233 ; H04N21/2343 ; H04N21/2381 ; H04N21/478 ; H04N21/61 ; H04N21/6377 ; H04N21/6405 ; H04N21/658 ; H04N21/6587 ; H04L29/06 ; A63F13/40 ; H04N19/176 ; H04N19/172 ; H04N19/61 ; H04N19/107 ; H04N19/132 ; H04N19/146 ; H04N19/166 ; H04N19/436 ; H04N19/169 ; H04N7/10

Abstract:
A system and method for entering text within a video game application are described. For example, a system according to one embodiment of the invention comprises: a video game hosting service to execute a video game in response to user input; a client device to communicate with the video game hosting service over a first communication channel, wherein the client device has a first user input device communicatively coupled thereto, and wherein control signals for the video game are generated in response to input from the first user input device and transmitted from the client device to the video game hosting service over the first communication channel, the video game hosting service controlling a video game in response to receipt of the control signals; a display device communicatively coupled to the client device, the display device to display video of the video game; wherein the video game hosting service further includes program code to open a second communication channel to receive text input, the second communication channel being separate and independent from the first communication channel and usable by a data processing device capable of generating text input, wherein in response to receipt of text input over the second communication channel, the video game hosting service causes the text input to be displayed on the display device communicatively coupled to the client device.
Public/Granted literature
- US20110105226A1 System and Method for Capturing Text for an Online Application Public/Granted day:2011-05-05
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