Invention Grant
- Patent Title: Optimizing triangle topology for path rendering
- Patent Title (中): 优化路径呈现的三角形拓扑
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Application No.: US13717458Application Date: 2012-12-17
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Publication No.: US09558573B2Publication Date: 2017-01-31
- Inventor: Jeffrey A. Bolz , Mark J. Kilgard
- Applicant: NVIDIA CORPORATION
- Applicant Address: US CA Santa Clara
- Assignee: NVIDIA Corporation
- Current Assignee: NVIDIA Corporation
- Current Assignee Address: US CA Santa Clara
- Agency: Artegis Law Group, LLP
- Main IPC: G06T11/40
- IPC: G06T11/40 ; G06T11/20

Abstract:
A technique for efficiently rendering path images tessellates path contours into triangle tans comprising a set of representative triangles. Topology of the set of representative triangles is then optimized for greater rasterization efficiency by applying a flip operator to selected triangle pairs within the set of representative triangles. The optimized triangle pairs are then rendered using a path rendering technique, such as stencil and cover.
Public/Granted literature
- US20140168222A1 OPTIMIZING TRIANGLE TOPOLOGY FOR PATH RENDERING Public/Granted day:2014-06-19
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