Graphics primitive and color channels
Abstract:
Graphics primitive and color channel techniques are described. In one or more implementations, image data is processed by a computing device to form a plurality of pixels and corresponding one or more color channels usable to define a color for a respective said pixel. A graphics primitive type is identified by the computing device associated with one or more of the pixels in the processed image data. The graphics primitive type is assigned by the computing device to the one or more pixels using at least one color channel.
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