Invention Application
WO2018022187A1 VERTEX SHADERS FOR BINNING BASED GRAPHICS PROCESSING
审中-公开
VERTEX SHADERS基于图像处理的BINING
- Patent Title: VERTEX SHADERS FOR BINNING BASED GRAPHICS PROCESSING
- Patent Title (中): VERTEX SHADERS基于图像处理的BINING
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Application No.: PCT/US2017/035038Application Date: 2017-05-30
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Publication No.: WO2018022187A1Publication Date: 2018-02-01
- Inventor: KAZAKOV, Maxim , GRUBER, Andrew Evan
- Applicant: QUALCOMM INCORPORATED
- Applicant Address: ATTN: International IP Administration 5775 Morehouse Drive San Diego, California 92121-1714 US
- Assignee: QUALCOMM INCORPORATED
- Current Assignee: QUALCOMM INCORPORATED
- Current Assignee Address: ATTN: International IP Administration 5775 Morehouse Drive San Diego, California 92121-1714 US
- Agency: NAYATE, Ambar P. et al.
- Priority: US15/218,808 20160725
- Main IPC: G06T15/00
- IPC: G06T15/00 ; G06T1/20
Abstract:
This disclosure describes examples of using two vertex shaders each one during different graphics processing passes in a binning architecture for graphics processing. A first vertex shader processes subset of attributes of a vertex in a binning pass, where the subset of attributes include those that contribute to visibility determination and attributes that may benefit from being processed with a vertex shader that provides functional flexibility. A second, different vertex shader processes another subset of attributes of the vertex in the rendering pass.
Information query
IPC分类:
G | 物理 |
G06 | 计算;推算或计数 |
G06T | 一般的图像数据处理或产生 |
G06T15/00 | 3D〔三维〕图像的加工 |