摘要:
Method and device for displaying an image on a touchscreen, texture information being associated with the image. To provide pseudo-haptic effects, a first information representative of a current location of a touch contact on the touchscreen is determined with a second information representative of a speed of displacement of the touch contact. A graphical object is generated with a shape and a trajectory determined according to the first information, the second information and a third information representative of at least one physical property associated with the texture information. The graphical object is then displayed with the image on the touchscreen.
摘要:
A method of and device configured for transmitting data representative of an image, the method comprising: obtaining a first parameter representative of a visualisation direction associated with a first image representative of a first part of a scene, the first image corresponding to a first part of a large field-of-view content; updating a body model by applying the first parameter to the body model; comparing at least a second parameter of the updated body model to at least a reference value to determine a first level of visualisation comfort; and transmitting data representative of a second image when the first level of visualisation comfort is less than a determined level, the second image being representative of a second part of the scene, the second part of the scene being different from the first part of the scene.
摘要:
The present disclosure relates to methods, apparatus or systems for managing a map of haptic atmospheres over a topographical zone. The zone may contain relief or noticeable objects. A set of devices equipped with haptic sensors and haptic actuators is wore by a set of users spread over the topographical zone. Each device is contributing to the management of the map by sending its localized haptic measurements to a server. The server calculates and maintain the map according to these spread measurements. Client devices also send request to get a haptic effect representative of the haptic atmosphere around a second location in the topographical zone. The server calculates the response according to this second location and to the characteristics of the client.
摘要:
Haptic effects are automatically localized on a user's body based on multimedia content or its associated metadata. A haptic effect generator analyzes multimedia content to determine haptic events that occur in the multimedia content. It then generates a haptic effect based on the haptic event. A localizer receives the haptic effect from the haptic effect generator and automatically correlates the haptic effect to a portion of a body based on multimedia content information. The multimedia content information can include the multimedia content and the metadata and the like. The localizer uses a threshold value associated with the haptic event to determine when and where the haptic effect should be localized. The localizer can also utilize a body model to facilitate in localizing the haptic effect.
摘要:
The present disclosure is about a method, a device and a signal enabling automatic washouts in HAV contents. More precisely, washout related information is added to a signal representing a HAV content so that a HAV rendering device (100) may adapt the washout to its physical limitations defined by the device capabilities (161) as well as the user preferences (121). Different types of washouts are proposed. The HAV content signal comprises a first information (2322) representative of a haptic washout effect and an optional second information (2326) representative of the parameters required for the haptic washout effect. The method comprises performing a first haptic effect (610), computing the haptic washout effect (650) according to device capabilities (161), user preferences (121), type of washout obtained from washout flags (2322) and optional washout parameters (2326), and performing the haptic washout effect.
摘要:
The present disclosure is about a method, a device and a signal enabling automatic washouts in HAV contents. More precisely, washout related information is added to a signal representing a HAV content so that a HAV rendering device (100) may adapt the washout to its physical limitations defined by the device capabilities (161) as well as the user preferences (121). Different types of washouts are proposed. The HAV content signal comprises a first information (2322) representative of a haptic washout effect and an optional second information (2326) representative of the parameters required for the haptic washout effect. The method comprises performing a first haptic effect (610), computing the haptic washout effect (650) according to device capabilities (161), user preferences (121), type of washout obtained from washout flags (2322) and optional washout parameters (2326), and performing the haptic washout effect.
摘要:
In a particular implementation, a user environment space for haptic feedback and interactivity (HapSpace) is proposed. In one embodiment, the HapSpace is a virtual space attached to the user and is defined by the maximum distance that the user's body can reach. The HapSpace may move as the user moves. Haptic objects and haptic devices, and the associated haptic properties, may also be defined within the HapSpace. New descriptors, such as those enable precise locations and link between the user and haptic objects/devices are defined for describing the HapSpace.
摘要:
A method and an apparatus (20) for determining a color to be emulated by an ambient light source associated to a display are described. A saliency map (2) is determined (10) for an image (1) displayed on the display. A subset of pixels of the image (1) with a saliency below a given threshold is selected (11) based on the saliency map (2). The color to be emulated by the ambient light source is then determined (12) from color values of the determined subset of pixels.