Image colour correction based on skin colour
    31.
    发明公开
    Image colour correction based on skin colour 有权
    Bildfarbkorrektur,basierend auf die Hautfarbe

    公开(公告)号:EP1771013A2

    公开(公告)日:2007-04-04

    申请号:EP06254897.9

    申请日:2006-09-21

    IPC分类号: H04N9/64 H04N9/73 H04N5/235

    摘要: Methods and apparatus, including computer program products, for performing color correction. One product can receive a digital image that includes a region depicting human skin; obtain a skin color value based on a sample; receive a skin parameter value that is a tan or a blush value; use the skin color value and the skin parameter value to determine an estimated ambient lighting condition of the image; and determine a color correction based on the estimated lighting condition and a target lighting condition. Another product can use the skin color value to determine an estimated color temperature of the image and an estimated tint shift of the image, and can determine a color correction based on the estimated lighting condition and a target lighting condition and the estimated tint shift. Another product can use the skin color value and the skin parameter value to determine an estimated camera color setting.

    摘要翻译: 用于执行颜色校正的方法和装置,包括计算机程序产品。 一个产品可以接收包括描绘人皮肤的区域的数字图像; 基于样品获得皮肤颜色值; 接收皮肤参数值,该值为棕褐色或腮红值; 使用皮肤颜色值和皮肤参数值来确定图像的估计环境照明条件; 并且基于估计的照明条件和目标照明条件来确定颜色校正。 另一种产品可以使用皮肤颜色值来确定图像的估计色温和图像的估计色彩偏移,并且可以基于估计的照明条件和目标照明条件以及估计的色调偏移来确定颜色校正。 另一个产品可以使用皮肤颜色值和皮肤参数值来确定估计的相机颜色设置。

    Glyph adjustment in high resolution raster while rendering
    32.
    发明公开
    Glyph adjustment in high resolution raster while rendering 有权
    雕文设定为高分辨率光栅图形生成

    公开(公告)号:EP1762983A2

    公开(公告)日:2007-03-14

    申请号:EP06254726.0

    申请日:2006-09-11

    IPC分类号: G06T11/20

    摘要: Methods and apparatus, including computer program products, that implement a method for glyph adjustment in high resolution raster while rendering. In one aspect, a method includes the actions of receiving a glyph for display at a size on a raster output device; receiving a grid ratio specifying an integer number of fine pixels of a high resolution grid that correspond to a device pixel of the output device; rendering the glyph at the size on the high resolution grid; determining for each line of pixels of the high resolution grid, a line-specific, per-transition adjustment number; and in each line of pixels, marking or erasing the line-specific, per-transition adjustment number of fine pixels in the high resolution grid at each transition from a marked fine pixel to an unmarked fine pixel in a particular direction of the line of pixels.

    Blending objects with different effect parameters
    36.
    发明公开
    Blending objects with different effect parameters 审中-公开
    系统混合使用不同的效果参数的对象

    公开(公告)号:EP1111542A3

    公开(公告)日:2003-03-19

    申请号:EP00311306.5

    申请日:2000-12-18

    IPC分类号: G06T11/00

    CPC分类号: G06T11/60

    摘要: A method of blending artwork objects. In the method, user input is received selecting a first parameter setting and a second parameter setting for an effect on an object. The first parameter setting, the second parameter setting and a blend parameter setting are passed to the effect. A third parameter setting is generated in the effect from the first parameter setting, the second parameter setting and the blend parameter setting. The effect is applied to the object with the third parameter setting to generate an rendered version of the object.

    Imposition in a raster image processor
    38.
    发明公开
    Imposition in a raster image processor 审中-公开
    在光栅图像处理器分页符

    公开(公告)号:EP1031916A3

    公开(公告)日:2002-04-17

    申请号:EP00301438.8

    申请日:2000-02-23

    IPC分类号: G06F3/12

    摘要: A method for imposing and rendering image data. The method formatting the image data for a surface of a media sheet in an output device space and including receiving one or more page description files defining one or more objects to be located on the surface of the media sheet, receiving a job ticket defining a layout of the objects on the surface in a sheet-defined space. Prior to ripping, the layout of the objects is transformed into output device space including rotation or translation of the objects. The objects are ripped creating raster data that is oriented in output device space. The raster data is blitted in blocks without shifting the raster data.