摘要:
A game table including a table body which has two mutually opposite inner sides each being provided with a scoring unit, two players in game competition can be decided of winning by the two scoring units that count the times of receiving a game utensil. Wherein the table body is provided thereon with two bubble generating devices that are respectively connected to and controlled by the two scoring units, so that that when either of the two scoring units receives a game utensil, one of the bubble generating devices is controlled to blow bubbles out.
摘要:
A game apparatus of the type where a projectile, such as a disc is hand propelled across an elongated playing surface from a launch area to a target area and a new method of playing such a game. The method of playing including awarding points to a player for each disc that is successfully slid across the playing surface from the launch area to the target area and positions the disc to hang over the edge of the playing surface without falling off the playing surface.
摘要:
A game (10) is provided including several player pieces (18) mounted to a platform (24). Opposing players articulate player pieces (18) to score goals by manipulating a ball (14) through the opponent's goal (26). In some embodiments, a random timer triggers the release of an another ball that the opposing players try to catch using a magnetic portion (84) of the player pieces. A launching mechanism (86) may be included that, when triggered by one of the balls, ejects a corresponding player piece (18) from the platform (24).
摘要:
A table game including a housing (12), a playing surface (14) received within the housing (12), and a paddle member (16) resiliently affixed to the playing surface (14) and supported by the housing (12). The paddle member (16) serves to move the playing surface (14) upwardly and downwardly relative to a vertical force applied to the paddle member (16). The paddle member (16) is rotatable about a vertical axis relative to an actuation of a handle member connected thereto. The paddle member is slidable across a width dimension of the playing surface. The playing surface (14) includes a first surface (66) which is pivotally connected to a second surface (68). The first surface (66) is independently movable relative to the second surface (68). A second paddle member (18) is affixed to the second surface (68) at an end of the first surface (66).
摘要:
A game apparatus (10) adapted for use in conjunction with a standard billiard table (16), the game apparatus (10) comprising a sheet of flexible material (12) and at least one target apparatus (14), wherein the or each target apparatus (14) is releasably engageable with the sheet of flexible material (12) and is adapted to releasably receive a ball member (not shown), said game apparatus (10) being adapted to enable the playing of a game in which one or more billiard balls interact with the ball member, the target apparatus (14) and the billiard table (16), in particular cushions and pockets thereof.
摘要:
An intelligent gaming system (500) which includes a game engine (510), simulation engine (506) and a static evaluator (508). The intelligent poker playing slot machine (500) allows a player to play poker for money against one or more intelligent simulated opponents. The simulation engine generates actions for the simulated player(s). The static evaluator (508) offers another level of play in which the player can play against a predetermined winning criteria. The player may play against simulated opponent(s) in one embodiment and plays against both simulated opponent(s) and the predetermined winning criteria in a second embodiment.
摘要:
Procédé de fabrication d'une figurine pour jeu de table de type baby-foot, caractérisé en ce qu'il consiste à :
mouler à plat deux demi-corps (A, B) pourvus chacun d'un logement (6A, 6B) de réception partielle d'une tige (10) de support de ladite figurine ; disposer lesdits demi-corps de part et d'autre de ladite tige (10) de telle sorte que ladite tige est reçue dans les logements (6A, 6B) en regard desdits demi-corps (A, B) et verrouiller (F) lesdits demi-corps ensemble en emprisonnant ladite tige (10) dans lesdits logements (6A, 6B).
La figurine est caractérisée en ce qu'elle comprend deux demi-corps (A, B) verrouillés ensemble autour de la tige de support (10), ces demi-corps définissant entre eux un logement (6) de réception et d'emprisonnement de la tige.