SMART NOTIFICATION SCHEDULING AND MODALITY SELECTION
    3.
    发明公开
    SMART NOTIFICATION SCHEDULING AND MODALITY SELECTION 审中-公开
    智能通知调度和模式选择

    公开(公告)号:EP3273395A1

    公开(公告)日:2018-01-24

    申请号:EP17164691.2

    申请日:2017-04-04

    申请人: FUJITSU LIMITED

    IPC分类号: G06Q10/10

    摘要: A method of smart notification scheduling and modality selection includes identifying a notification. The method includes extracting context pertaining to the notification or a user of the client device in response to receiving the notification. The method further includes determining a priority for the notification based on the context. The method also includes determining a delivery schedule for the notification based on the priority. The method includes determining a notification delivery plan based on at least one of the context, priority or delivery schedule. The method further includes transmitting the notification to a display device.

    摘要翻译: 智能通知调度和模态选择的方法包括识别通知。 该方法包括响应于接收到通知而提取与通知或客户端设备的用户有关的上下文。 该方法还包括基于上下文确定通知的优先级。 该方法还包括基于优先级确定通知的递送时间表。 该方法包括基于上下文,优先级或递送时间表中的至少一个来确定通知递送计划。 该方法进一步包括将该通知传送给显示设备。

    CONSTRUCTION TOY WITH PROGRAMMABLE CONNECTORS
    5.
    发明公开
    CONSTRUCTION TOY WITH PROGRAMMABLE CONNECTORS 审中-公开
    带有可编程连接器的建筑玩具

    公开(公告)号:EP3225292A1

    公开(公告)日:2017-10-04

    申请号:EP16206300.2

    申请日:2016-12-22

    申请人: FUJITSU LIMITED

    IPC分类号: A63H33/04

    摘要: A construction toy includes a housing and a connector coupled to the housing. The connector may be configured to selectively couple the construction toy to a second construction toy. The connector may be adjustable between at least two connectivity states. The construction toy may also include an operating assembly configured to adjust the connector between the at least two connectivity states. The construction toy may further include a power source configured to supply power to at least the operating assembly.

    摘要翻译: 一种建筑玩具,包括一个壳体和一个与该壳体连接的连接器。 连接器可以构造成选择性地将建筑玩具连接到第二建筑玩具。 连接器可以在至少两个连接状态之间调节。 结构玩具还可以包括操作组件,该操作组件被配置为在至少两个连接状态之间调节连接器。 建筑玩具可以进一步包括配置为向至少操作组件供电的电源。

    BEHAVIOR SHAPING USING A CONSTRUCTION TOY
    6.
    发明公开
    BEHAVIOR SHAPING USING A CONSTRUCTION TOY 审中-公开
    使用建筑玩具进行行为造型

    公开(公告)号:EP3222335A1

    公开(公告)日:2017-09-27

    申请号:EP16205542.0

    申请日:2016-12-20

    申请人: FUJITSU LIMITED

    IPC分类号: A63H33/04 G09B5/00 G09B19/00

    摘要: A method includes acquiring individual assessment data that comprises behavior from player of a construction toy. The construction toy includes at least one sensor to detect an activity of the player with the construction toy. The method further includes determining a goal for the player based on the individual assessment data and a set of group assessment data. The method also includes providing a teaching based on the goal. The method includes permitting the player to play with the construction toy with reduced monitoring or intervention by the processing device during a free play period. The method further includes in response to a determination that free play period is over, prompting the player to perform an activity based on the goal. The method also includes in response to a determination that the player has completed the activity, providing a first reinforcement message to the player.

    摘要翻译: 一种方法包括获取包括来自建筑玩具的玩家的行为的个体评估数据。 建筑玩具至少包括一个传感器,以检测玩具与建筑玩具的活动。 该方法还包括基于个体评估数据和一组组评估数据来确定玩家的目标。 该方法还包括基于目标提供教学。 该方法包括允许玩家在免费游戏时段期间以减少的处理设备的监视或干预来玩建筑玩具。 该方法还包括响应于免费播放时段结束的确定,提示玩家基于目标执行活动。 该方法还包括响应于确定玩家已经完成活动,向玩家提供第一强化消息。

    BEHAVIOR VARIABILITY AND COMPLEXITY MODELING USING A CONSTRUCTION TOY
    7.
    发明公开
    BEHAVIOR VARIABILITY AND COMPLEXITY MODELING USING A CONSTRUCTION TOY 审中-公开
    用施工玩具进行行为变量和复杂性建模

    公开(公告)号:EP3219369A1

    公开(公告)日:2017-09-20

    申请号:EP16205489.4

    申请日:2016-12-20

    申请人: FUJITSU LIMITED

    IPC分类号: A63F9/00 A63H33/04

    摘要: A system includes a memory and a processor operatively coupled to the memory. The processor being configured to execute instructions to monitor a behavior of a player of a first construction toy. The first construction toy includes at least one sensor to detect a first construction made by the player between the first construction toy and a second construction toy. The processor being further configured to record the first construction made by the player between the first construction toy and the second construction toy. The processor also being configured to identify a preexisting second construction that is similar to the first construction. The processor being configured to group all the constructions. The processor being further configured to determine a behavior variability and a complexity level for the player based on the construction operations and structures.

    摘要翻译: 一种系统包括存储器和可操作地耦合到存储器的处理器。 处理器被配置为执行指令以监视第一建筑玩具的玩家的行为。 第一建筑玩具包括至少一个传感器,以检测玩家在第一建筑玩具和第二建筑玩具之间制造的第一构造。 处理器被进一步配置为记录玩家在第一建筑玩具和第二建筑玩具之间所做的第一构造。 处理器还被配置为识别与第一构造类似的预先存在的第二构造。 处理器被配置为对所有结构进行分组。 处理器进一步被配置为基于建造操作和结构来确定玩家的行为变化性和复杂性水平。