CONTROLLED THREE-DIMENSIONAL COMMUNICATION ENDPOINT

    公开(公告)号:EP3651454A1

    公开(公告)日:2020-05-13

    申请号:EP19217742.6

    申请日:2013-10-09

    IPC分类号: H04N7/15

    摘要: A controlled three-dimensional (3D) communication endpoint system and method for simulating an in-person communication between participants in an online meeting or conference and providing easy scaling of a virtual environment when additional participants join. This gives the participants the illusion that the other participants are in the same room and sitting around the same table with the viewer. The controlled communication endpoint includes a plurality of camera pods that capture video of a participant from 360 degrees around the participant. The controlled communication endpoint also includes a display device configuration containing display devices placed at least 180 degrees around the participant and display the virtual environment containing geometric proxies of the other participants. Placing the participants at a round virtual table and increasing the diameter of the virtual table as additional participants are added easily achieves scalability.

    CONTROLLED THREE-DIMENSIONAL COMMUNICATION ENDPOINT
    2.
    发明公开
    CONTROLLED THREE-DIMENSIONAL COMMUNICATION ENDPOINT 审中-公开
    控制的三维通信点

    公开(公告)号:EP2907302A2

    公开(公告)日:2015-08-19

    申请号:EP13780272.4

    申请日:2013-10-09

    IPC分类号: H04N7/15

    摘要: A controlled three-dimensional (3D) communication endpoint system and method for simulating an in-person communication between participants in an online meeting or conference and providing easy scaling of a virtual environment when additional participants join. This gives the participants the illusion that the other participants are in the same room and sitting around the same table with the viewer. The controlled communication endpoint includes a plurality of camera pods that capture video of a participant from 360 degrees around the participant. The controlled communication endpoint also includes a display device configuration containing display devices placed at least 180 degrees around the participant and display the virtual environment containing geometric proxies of the other participants. Placing the participants at a round virtual table and increasing the diameter of the virtual table as additional participants are added easily achieves scalability.