摘要:
It is desirable to drive down the complexity involved in developing the wireless application by reducing the need to do any explicit coding, as well as reducing device resources utilized by the application when provisioned. Having an intelligent wireless device runtime environment (Device Runtime) that provides a set of basic services to manage the wireless application as a series of application components, and their interactions, can simplify the development effort and reduce resource allocation. The wireless application is described as a set of components. The data domain for this category of applications is defined using atomic data components. The communication between the device and a server is defined using atomic message components. Both message and data components are described in metadata using a structured definition language such as XML. The relationships between the message and data components are embedded in the XML definitions in the form of message/data mappings. Typically, outgoing messages are derived from some underlying data component and incoming messages affect the current state (or data representation) of the application. It is therefore apparent that the metadata defined mapping relationship is preferable between the expression of data and message components.
摘要:
A method for encoding a message communicated between devices, the message having at least one field, the method comprising: if the field is not optional and contains a value, writing the value to one or more data bytes in a byte buffer; and, if the field is optional and contains a default value, marking a bit in a reserved byte in the byte buffer to indicate that the field contains a default value.
摘要:
A wireless application GUI is described as a set of atomic screen components. The application screens are defined through a structured language such as XML, HTML or XHTML and are expressed as a collection of nested layouts and UI controls. Representation of these visual components is facilitated through the use of an intelligent Device Runtime framework that provides a set of services for screen presentation, management and user interaction. The designation of the screen components provides for an interactive and dynamic UI, and provides for delegation of some of the user interface management to the intelligent Device Runtime framework. The screen components utilize conditional controls in the wireless application definition. Conditional controls are dynamic screen elements that determine their appearance or behavior by virtue of satisfying a particular condition. Conditional controls include so-called driving (primary) and dependent (secondary) controls that modify application runtime screen behavior.
摘要:
A method for providing an administration policy to a user device comprising a plurality of applications, the method comprising centrally generating the administration policy to be implemented in the user device, the administration policy comprising at least one of an application administration policy to be used by at least one of the plurality of applications and a client administration policy for the user device; and providing the generated policy to the user device.
摘要:
A push proxy server for pushing data to a wireless device having a coverage state of online or offline. The push proxy server comprises a coverage state detector, memory, a data store, and a transceiver. The coverage state detector determines the coverage state of the wireless device. The memory stores a coverage state indicator for indicating the coverage state of the wireless device. The data store stores the data to be pushed to the wireless device when the coverage state indicator indicates the wireless device is offline. The transceiver transmits the data to the wireless device when the coverage state indicator indicates the wireless device is online. A method for implementing the push proxy server is also described.
摘要:
A method, in a web page fragmentation server proxy having a processor, communication means and memory, of providing new and updated fragments to a mobile device, the mobile device requesting a web page with the request including identifiers for fragments of the web page already stored by the mobile device, the method having the steps of: receiving a web page from the internet corresponding with the web page requested by the mobile device; fragmenting the received web page, creating received fragments; comparing received fragments with fragments stored in the memory, the fragments not matching the memory being new fragments; storing new fragments; and passing new fragments to the mobile device. A system for this method including a mobile device adapted to receive fragments and refresh web pages based on fragments.
摘要:
A method of managing a wireless application executing on terminal device of a wireless network. In accordance with the present invention, execution of the wireless application is monitored to detect symptoms of malicious operation. If one or more symptoms of malicious operation are detected, further operation of the wireless application is inhibited.
摘要:
A system and method is described for effective management of a User Interface (UI) of a wireless device by implementing direct mapping between the application data domain and UI screens and controls. The device has an intelligent wireless device runtime environment (Device Runtime) that provides a set of basic services to manage the wireless application, including a series of linked screen and data component definitions, and their interactions can simplify the development effort and reduce resource allocation. The data domain for this category of applications is defined using the atomic data component definitions. The communication between a device user interface and data components is defined using atomic screen component definitions. Both screen and data component definitions are described in metadata using a structured definition language such as XML. The relationships between the screen and data component definitions are embedded in the XML definitions in the form of screen/data mappings. Typically, rendered screens for display are derived from some underlying data component and screens controls affected by user events impact the current state (or data representation) of the application Changes to the application domain data are automatically synchronized with the user interface, and user-entered data is automatically reflected in the application domain data. The primary mechanism behind this synchronization is the mapping of screens and data. This mechanism enables creation of dynamic and interactive screens. All changes to the data component can be immediately reflected on the screen and vice versa. This model allows building effective wireless applications based on server-to-device notifications. The data updates asynchronously pushed from the server are instantaneously reflected at the UI screen.