Scalable coding of 3d meshes and cross-references
    1.
    发明公开
    Scalable coding of 3d meshes and cross-references 审中-公开
    Skalierbare Kodierung von 3d-Netzen und Querverweisen

    公开(公告)号:EP2410489A2

    公开(公告)日:2012-01-25

    申请号:EP11174507.1

    申请日:2011-07-19

    IPC分类号: G06T9/00

    CPC分类号: G06T9/00 H04N19/184 H04N19/61

    摘要: A scalable three-dimensional (3D) mesh encoding method includes dividing the 3D mesh into layers of complexity into a plurality of graduated levels and generating vertex position information and connectivity information of each of the plurality of levels. The vertex position information about the 3D mesh is encoded based on a weighting in each bit plane and vertex position information having a higher weighting in each bit plane is first encoded.

    摘要翻译: 可缩放的三维(3D)网格编码方法包括将3D网格划分为多层次的复杂级别,并产生多个级别中的每一级的顶点位置信息和连接性信息。 关于3D网格的顶点位置信息基于每个位平面中的加权进行编码,并且首先对每个位平面中具有较高加权的顶点位置信息进行编码。

    Apparatus and method for forming light field image
    3.
    发明公开
    Apparatus and method for forming light field image 审中-公开
    Vorrichtung und Verfahren zur Herstellung eines Lichtfeldbildes

    公开(公告)号:EP2787734A2

    公开(公告)日:2014-10-08

    申请号:EP14161016.2

    申请日:2014-03-21

    IPC分类号: H04N13/00

    摘要: An apparatus and method for forming a light field image includes projecting vertices of a graphic object to a far plane corresponding to a first distance directed to a screen reproducing a light field, and forming the light field image with respect to the graphic object using the vertices projected to the far plane.

    摘要翻译: 用于形成光场图像的装置和方法包括将图形对象的顶点突出到对应于指向再现光场的屏幕的第一距离的远平面,以及使用顶点形成关于图形对象的光场图像 投射到远处。

    Apparatus and method for hybrid rendering
    6.
    发明公开
    Apparatus and method for hybrid rendering 审中-公开
    Vorrichtung und Verfahren zur Hybriddarstellung

    公开(公告)号:EP2261862A1

    公开(公告)日:2010-12-15

    申请号:EP10165356.6

    申请日:2010-06-09

    IPC分类号: G06T15/00 G06T15/50

    CPC分类号: G06T15/005 G06T15/50

    摘要: Disclosed is a hybrid and scalable rendering device and a method thereof. The hybrid and scalable rendering device may selectively apply at least one of rasterization rendering, a radiosity rendering, and a ray-tracing rendering, according to material properties of a target object for rendering, a distance between the target object and a give camera position, a capability of hardware, and the like.

    摘要翻译: 公开了一种混合和可伸缩渲染设备及其方法。 根据用于渲染的目标对象的材料属性,目标对象和给予相机位置之间的距离,混合和可伸缩渲染设备可以选择性地应用光栅渲染,辐射度渲染和光线跟踪渲染中的至少一个, 硬件的能力等。