Method and apparatus for providing enhanced graphics in a virtual world
    1.
    发明公开
    Method and apparatus for providing enhanced graphics in a virtual world 失效
    用于在虚拟世界中提供增强图形的方法和设备

    公开(公告)号:EP0583061A3

    公开(公告)日:1994-04-06

    申请号:EP93305259.9

    申请日:1993-07-05

    IPC分类号: G06F15/72

    摘要: Method and sytems are provided for rendering and displaying in a real time 3-D computer graphic system a sequence of images of a subject using a plurality of time-sequenced textures such that at least a portion of the subject appears animated. The time-sequenced textures are derived from sources such as digitized frames or fields captured from a video recording of a live actor who may be engaged in a scripted performance, or a digitally-recorded cartoon animation sequence, and can be mapped in different ways to different types of surface geometries to achieve animation.

    摘要翻译: 提供了方法和系统,用于在实时3-D计算机图形系统中使用多个时间顺序纹理来渲染和显示对象的图像序列,使得对象的至少一部分呈现动画。 时间顺序的纹理来自诸如数字化帧或从可能参与脚本表演的现场演员的视频记录中捕获的数字化帧或场,或者数字记录的卡通动画序列,并且可以以不同的方式映射到 实现动画的不同类型的曲面几何体。

    Method and apparatus for providing enhanced graphics in a virtual world
    2.
    发明公开
    Method and apparatus for providing enhanced graphics in a virtual world 失效
    Verfahren undGerätzum Erzeugen von verbesserte Graphiken in einer virtuallen Welt。

    公开(公告)号:EP0583061A2

    公开(公告)日:1994-02-16

    申请号:EP93305259.9

    申请日:1993-07-05

    IPC分类号: G06F15/72

    摘要: Method and sytems are provided for rendering and displaying in a real time 3-D computer graphic system a sequence of images of a subject using a plurality of time-sequenced textures such that at least a portion of the subject appears animated. The time-sequenced textures are derived from sources such as digitized frames or fields captured from a video recording of a live actor who may be engaged in a scripted performance, or a digitally-recorded cartoon animation sequence, and can be mapped in different ways to different types of surface geometries to achieve animation.

    摘要翻译: 提供了方法和系统,用于使用多个时间序列的纹理在实时3-D计算机图形系统中呈现和显示对象的一系列图像,使得被摄体的至少一部分呈现动画。 时间序列的纹理来自诸如数字化帧或从可能参与脚本表演的现场演员的视频录制中获取的场或数字记录的卡通动画序列的来源,并且可以以不同的方式映射 不同类型的表面几何来实现动画。

    Method and apparatus for controlling distortion of a projected image
    3.
    发明公开
    Method and apparatus for controlling distortion of a projected image 失效
    一种用于控制投影图像的畸变的方法和装置。

    公开(公告)号:EP0577380A1

    公开(公告)日:1994-01-05

    申请号:EP93305060.1

    申请日:1993-06-28

    IPC分类号: G06F3/14 H04N17/04

    摘要: A method and apparatus for displaying an image that is subject to multiple distortions substantially without distortion is provided. The image is recorded from a first viewpoint and subject to a first distortion and played back from a second viewpoint and subject to a second distortion. The display surface may also be distorted (e.g., curved). By mapping back through the projector to the screen and through the camera (at the viewpoint), the image is transformed so that it can be viewed from the viewpoint with little or no distortion.

    摘要翻译: 一种用于显示图像的方法和装置没有受到基本上没有提供失真多个扭曲。 的图像从第一视点记录并受第一失真和来自第二视图点和受第二失真唇同步。 因此,该显示表面可以被扭曲(例如,弯曲的)。 通过映射回通过投影到屏幕上,并通过照相机(在视点),则图像变换所以没有它可以从具有很少或没有失真的视点观看。