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公开(公告)号:EP3185746A1
公开(公告)日:2017-07-05
申请号:EP15837049.4
申请日:2015-08-27
CPC分类号: A61F9/00829 , A61B3/08 , A61F9/008 , A61F9/022 , A61F2009/00846 , A61H5/00 , A61H2201/165 , A61H2201/5007 , A61H2201/5043 , A61H2201/5097
摘要: Active dichoptic perceptual-learning tasks or dichoptic game play have been shown to significantly improve visual acuity of amblyopic children and adults. However, these dichoptic perceptual learning tasks are intensive and repetitive such that non-compliance is high. In contrast, the invention provides dichoptic perceptual learning in a manner that the user maintains its use and compliance is increased. Further, compliance becomes automatic if the user performs tasks in a normal manner and “forgets” that they are actually undergoing treatment as it is integrated with minimal disruption to their life and activities. Accordingly, a methodology exploiting complementary dichoptic stimulation is presented.
摘要翻译: 主动分光感知学习任务或分光游戏已显示显着改善弱视儿童和成人的视力。 然而,这些dichoptic知觉学习任务是密集的和重复的,因此不遵从性很高。 相反,本发明以用户维持其使用并且遵从性增加的方式提供了分光学感知学习。 此外,如果用户以正常方式执行任务并且“忘记”他们实际上正在接受治疗,则遵从性变为自动,因为它被整合在对他们的生活和活动的最小破坏中。 因此,提出了一种利用补充分光刺激的方法。