SPORTS MATCHMAKER SYSTEMS
    1.
    发明公开
    SPORTS MATCHMAKER SYSTEMS 审中-公开
    体育经纪人制度

    公开(公告)号:EP1922662A2

    公开(公告)日:2008-05-21

    申请号:EP06801331.7

    申请日:2006-08-10

    IPC分类号: G06F19/00

    CPC分类号: G09B7/02 G07F17/3274

    摘要: The Sports Matchmaker System provides an improved method for arranging sporting events and non-sporting events between unacquainted people (202). It provides a system (300) for matching persons publicly offering (612) to participate in particular sporting or social events with persons desiring to participate in similar sporting or social events. The system also provides various means for communicating between the offering party and the accepting party to complete the event. The system also provides methods for arranging event venues (605) for sporting and social events. The system further provides means for connecting users to commercial sponsors (614).

    Networking gaming system
    2.
    发明公开
    Networking gaming system 审中-公开
    网络游戏系统

    公开(公告)号:EP1860623A3

    公开(公告)日:2008-08-27

    申请号:EP07108229.1

    申请日:2007-05-15

    IPC分类号: G07F17/32

    摘要: In one form there is disclosed a method (500) of triggering an event in an gaming machine network (200) including a plurality of gaming machines (202). The method includes defining at least one first level trigger event which can be associated with at least one of the plurality of gaming machines(202) and in the event that a first level trigger event occurs, triggering a first level event in relation to each associated gaming machine (202). The method also includes defining a second level triggering event which is dependent upon the occurrence of a plurality of first level events, each of the plurality of first level events being associated with one or more of the plurality of gaming machines (202). In the event that the second level triggering event occurs, triggering the second level event.

    BONUSING APPARATUS AND METHOD FOR GAMING SYSTEM PROVIDING FLEXIBILITY AND INTEREST
    3.
    发明公开
    BONUSING APPARATUS AND METHOD FOR GAMING SYSTEM PROVIDING FLEXIBILITY AND INTEREST 审中-公开
    专用设备和程序,游戏系统灵活性和利息

    公开(公告)号:EP1218072A1

    公开(公告)日:2002-07-03

    申请号:EP00963401.5

    申请日:2000-09-13

    IPC分类号: A63F9/24

    摘要: Gaming terminals (112a-112j) or systems with bonus prize or other prize features increasing user interest or entertainment are provided. In one aspect, a plurality of gaming terminals (112a-112j) have their displays or other inputs coordinated with one another preferably to provide an impression of linked operation, particularly to provide an impression of increased likelihood of bonus or other prize award. In one embodiment, a bonus prize or feature involves movement among an ordered plurality of positions or stages (328a-328p) without needing to forfeit all bonus prizes in the event of a non-bonus-symbol outcome in a main game. In one aspect, a plurality of bonus items (518a-518p) are provided with a user being able to select only among a subgroup of the plurality of bonus items (518a-518b) at any one time.

    COOPERATIVE GAMEPLAY IN PEER-TO-PEER WAGERING PLATFORM
    4.
    发明公开
    COOPERATIVE GAMEPLAY IN PEER-TO-PEER WAGERING PLATFORM 审中-公开
    在对等平台上的合作游戏

    公开(公告)号:EP3186771A1

    公开(公告)日:2017-07-05

    申请号:EP15834915.9

    申请日:2015-08-24

    申请人: Skillz Inc.

    IPC分类号: G06Q50/10

    摘要: Data can be received and can include a request to initiate a cooperative digital skills-based gaming competition and an identification of one or more additional players to invite to join a cooperative team. Data including an invitation to become members of the cooperative team can be transmitted using a transactional server and to clients associated with the additional players. An amount of funds for one or more of the members of the cooperative team to contribute to form a wager for the cooperative team can be determined. Data comprising a confirmation to initiate, which, when received by the game server, causes initiation of the cooperative digital skills-based gaming competition for the members of the cooperative team can be transmitted using the transactional server and to a game server. A prize can be caused to be distributed based on the outcome. Related apparatus, systems, techniques, and articles are also described.

    摘要翻译: 数据可以被接收,并且可以包括发起基于数字技能的协作游戏竞赛的请求以及邀请一个或多个额外玩家加入合作团队的标识。 包括成为合作团队成员的邀请的数据可以使用交易服务器以及与其他玩家相关联的客户端来传送。 可以确定一个或多个合作团队成员参与合作团队投注的资金数量。 包括启动确认的数据可以使用交易服务器传送到游戏服务器,该确认启动当游戏服务器接收到该确认时引起合作团队成员的基于协作数字技能的游戏竞赛的启动。 可以根据结果分配奖金。 还描述了相关的装置,系统,技术和文章。

    FHS: SMARTER CONTACT SELECTORS
    5.
    发明公开
    FHS: SMARTER CONTACT SELECTORS 审中-公开
    FHS:SMARTER触点开关

    公开(公告)号:EP2973450A1

    公开(公告)日:2016-01-20

    申请号:EP14712619.7

    申请日:2014-03-12

    申请人: King.com Limited

    IPC分类号: G07F17/32

    摘要: The invention relates to a computer implemented method of controlling a display on a first computer device connected via a communication network to a plurality of other computer devices, the method comprising: receiving user inputs from the first and other computer devices during interaction with a game rendered on the display of each computer device, the game being played by users of the computer devices over the communication network; storing the user inputs in computer storage and generating user behaviour data based on the user inputs; accessing computer storage holding a plurality of contact identifiers of the users and controlling the display of the first computer device to display only a selected set of the stored contact identifiers, wherein the set of contact identifiers is selected to be displayed based on the user behaviour data.

    METHOD OF PLAYING A GROUP PARTICIPATION GAME
    6.
    发明公开
    METHOD OF PLAYING A GROUP PARTICIPATION GAME 审中-公开
    方法玩游戏集团

    公开(公告)号:EP1194195A1

    公开(公告)日:2002-04-10

    申请号:EP00903251.7

    申请日:2000-01-12

    申请人: ANCHOR GAMING

    IPC分类号: A63F3/06 A63F3/08 A63F9/24

    CPC分类号: G07F17/3274 G07F17/32

    摘要: A group wagering game is provided in which all entrants win or lose simultaneously as a group. The method of playing the game includes forming a group consisting of all entrants who have made a first wager on a first game (18) and a second wager on the outcome of second group game (40). The outcome of the second group game is determined first, but is only applied if the first game is a winner (52). As such, a 'bonus' round of play is provided which generates group interest and excitement in the gaming experience.

    A GAMING SYSTEM AND METHOD OF GAMING
    7.
    发明公开
    A GAMING SYSTEM AND METHOD OF GAMING 审中-公开
    游戏系统和游戏程序

    公开(公告)号:EP2482945A1

    公开(公告)日:2012-08-08

    申请号:EP10819739.3

    申请日:2010-09-29

    申请人: Macnish, Stephen

    发明人: Macnish, Stephen

    IPC分类号: A63F13/00 A63F9/24

    CPC分类号: G07F17/3274 G07F17/3232

    摘要: A gaming system is disclosed which comprises a selector (94) arranged to facilitate selection of a player set of characters (97) from a set of game characters (90). The gaming system is arranged to associate participants (91) in at least one event with respective game characters of the set of game characters (90). The gaming system further comprises a winning character determiner (98) arranged to determine a set of winning characters (100) from the game characters associated with the participants based on performance of the participants in the at least one event, and an outcome determiner (101) arranged to determine whether a win condition exists by comparing the player characters (97) with the winning characters (100). A corresponding method is also disclosed.

    METHOD OF PLAYING A GROUP PARTICIPATION GAME
    10.
    发明公开
    METHOD OF PLAYING A GROUP PARTICIPATION GAME 审中-公开
    游戏程序对小组赛

    公开(公告)号:EP1091788A4

    公开(公告)日:2006-02-08

    申请号:EP99928802

    申请日:1999-06-18

    申请人: IGT RENO NEV

    IPC分类号: A63F3/06 A63F3/08 A63F9/24

    CPC分类号: G07F17/3274 G07F17/32

    摘要: A group wagering game is provided in which all entrants win or lose simultaneously as a group. The method of playing the game includes forming a group (40) consisting of all entrants who have made a wager on the outcome of the game, and determining whether the group is a winner (32). The game can either be played as a stand alone game, or in combination with an individual participation game. When combined with another game, the method includes forming a group (40) of at least some of the entrants in the individual participation game, e.g. all winners, who have made a wager on the outcome of the group participation game. As such, a 'bonus' round of play is provided which generates group interest and excitement in the gaming experience.