Apparatus and method for detecting performer´s motion to interactively control performance of music or the like
    2.
    发明公开
    Apparatus and method for detecting performer´s motion to interactively control performance of music or the like 有权
    控制装置和方法,用于检测到交互式音乐游戏的玩家的运动

    公开(公告)号:EP1837858A2

    公开(公告)日:2007-09-26

    申请号:EP07110784.1

    申请日:2001-01-10

    IPC分类号: G10H1/00

    摘要: A motion detector (1T1) provided for movement with a performer and a control system (1M) for receiving detection data transmitted from the motion detector and controlling a performance of a tone in response to the received detection data are provided. State of a performer's motion is detected via a sensor (MS1) of the motion detector, and detection data representative of the detected motion state is transmitted to the control system. The control system receives the detection data, analyzes the performer's motion on the basis of the detection data, and then controls a tone performance in accordance with the analyzed data. For example, as the performer moves his hand, leg or trunk while listening to a music performance being carried out by a performance apparatus (1S) of the control system, the detector detects the performer's motion and transmits corresponding detection data to the control system, which in turn variably controls the music performance.

    摘要翻译: 设置提供了一种用于与移动表演者以及用于从所述运动检测器接收检测数据反mitted和控制音调的性能,响应于接收到的检测数据的控制系统(1M)的运动检测器(1T1)。 通过所检测的运动状态的传感器的运动检测器的(MS1),以及检测数据代表检测到表演者的运动状态是反式mitted到控制系统,该控制系统接收的检测数据,分析的基础上的表演者的运动 检测数据,然后控制与分析数据在雅舞蹈色调表现。 对于实施例,当表演者一边听着音乐演奏正由控制系统的性能装置(1S)上进行移动他的手,腿或躯干,所述检测器检测演奏者的运动和发送对应的检测数据到控制系统, 这反过来可变地控制音乐表现。

    DISPOSITIF ET PROCEDE D'INTERPRETATION DE GESTES MUSICAUX
    3.
    发明公开
    DISPOSITIF ET PROCEDE D'INTERPRETATION DE GESTES MUSICAUX 审中-公开
    装置和方法解释MUSICAL手势

    公开(公告)号:EP2396711A2

    公开(公告)日:2011-12-21

    申请号:EP10703477.9

    申请日:2010-02-12

    发明人: DAVID, Dominique

    摘要: The invention relates to a device for interpreting musical gestures or gestures controlling or serving as musical instruments. Devices of the prior art enable a user to produce music by performing gestures on an adapted instrument or accompanied by pre-recorded musical content. However, none of the devices of the prior art are reliable and robust enough to guarantee satisfactory musical rendition. The invention enables remarkable musical rendition due to the use of microsensors, in particular accelerometers and magnetometers or rate gyros, and due to the adapted processing of the signals from the microsensors. In particular, the processing uses a merging of output data from the microsensors to eliminate false alarms consisting of the movements of the user that are not related to the music. The speed of the musical strokes is also measured by the device of the invention. The invention also enables the user to control the playback of MP3 or WAV music files to be played.

    Method, apparatus, and medium for controlling and playing sound effect by motion detection
    6.
    发明公开
    Method, apparatus, and medium for controlling and playing sound effect by motion detection 审中-公开
    一种方法,装置和介质,用于通过运动检测控制和声音效果再现

    公开(公告)号:EP1744301A1

    公开(公告)日:2007-01-17

    申请号:EP06252817.9

    申请日:2006-05-31

    IPC分类号: G10H1/00 G10H1/36

    摘要: A method, apparatus, and medium for outputting multimedia data such as music is disclosed, which can recognize motion of a specified device using an inertial sensor, and mix sound that corresponds to the recognized motion with multimedia data in order to output the multimedia data mixed with the sound. The apparatus for controlling and playing a sound effect by motion detection includes a media playback unit for reading multimedia data and playing a sound signal; a motion sensor for detecting motion of the apparatus and generating a sensor signal that corresponds to the detected motion; a pattern recognition unit for receiving the generated sensor signal and recognizing motion of the apparatus based using a specified standard of judgment; a sound-effect-playback unit for playing the sound effect based on the result of recognition; and an output unit for outputting the played sound signal and the sound effect.

    摘要翻译: 一种方法,装置和介质,用于输出铃声多媒体数据:诸如音乐光盘游离缺失,其可认识到使用在惯性传感器指定装置的运动,并混合声确实对应于与多媒体数据所识别的运动,以便输出混合的多媒体数据 与声音。 用于控制和播放由运动检测的声音效果的装置包括用于读取多媒体数据并播放声音信号的媒体播放单元; 用于检测所述设备的运动并产生一传感器信号的运动传感器没有对应于检测到的运动; 用于接收所产生的传感器信号和确认用的判断的规定的标准基于设备的运动的模式识别单元; 用于播放基于识别结果的声音效果的声音效果重放单元; 并为输出婷玩过声音信号和声音效果输出部。

    TECHNIQUES FOR DYNAMIC MUSIC PERFORMANCE AND RELATED SYSTEMS AND METHODS

    公开(公告)号:EP3381032A1

    公开(公告)日:2018-10-03

    申请号:EP16826734.2

    申请日:2016-12-22

    申请人: Symphonova, Ltd.

    发明人: KATZ, Shelley

    IPC分类号: G10H1/045 G10H1/42

    摘要: According to some aspects, an apparatus is provided for controlling the production of music, the apparatus comprising at least one processor, and at least one processor-readable storage medium comprising processer-executable instructions that, when executed, cause the at least one processor to receive data indicative of acceleration of a user device, detect that the acceleration of the user device has exceeded a predetermined threshold based at least in part on the received data, determine that no beat point has been triggered by the apparatus for at least a first period of time, and trigger a beat point in response to said detecting that the acceleration of the user device has exceeded the predetermined threshold and said determining that no beat point has been triggered for at least the first period of time.

    Storage medium storing sound output program, sound output apparatus and sound output control method
    10.
    发明公开
    Storage medium storing sound output program, sound output apparatus and sound output control method 有权
    存储介质,具有存储在其上Tonausgabeprogramm,用于Tonausgabesteuerung声音输出装置和方法

    公开(公告)号:EP1850319A3

    公开(公告)日:2009-06-17

    申请号:EP06121830.1

    申请日:2006-10-05

    IPC分类号: G10H1/34

    摘要: A video game apparatus as a sound output apparatus includes a CPU, and the CPU detects acceleration data included in input information data transmitted from a controller. The acceleration data is numerical value data for accelerations in three axial directions set to the controller. For example, a swinging motion of the controller in a right direction or a left direction is determined based on the acceleration in a direction of one axis (x-axis) out of three axes. In addition, a downward swinging motion of the controller and a posture of the controller at the time of end of swing are determined based on the acceleration in directions of two axes (y-axis and z-axis) other than the one axis. Accordingly, for example, a performance of a musical instrument displayed on a game screen is individually instructed.