INFORMATION PROCESSING SYSTEM AND VIDEO REPLAY METHOD

    公开(公告)号:EP3626321A1

    公开(公告)日:2020-03-25

    申请号:EP18828535.7

    申请日:2018-06-14

    摘要: To provide an information processing system that can improve the quality of a running commentary that uses a recorded video.
    To solve the above problem, the information processing system includes at least one game machine that outputs a game video and game data indicating types of events occurred in a game and time points at which the events occurred; a game video storage device that stores the game video; a game data storage device that stores the game data; a content selection receiving device that displays, based on the game data, contents representing types of one or more events occurred in the game and time points at which the one or more events occurred and receives, from a user, an operation to select a content from the contents; a controller that controls a playback device, based on the selected content, to start playing the game video from a time point at which an event represented by the selected content occurred; and the playback device that plays the game video stored in the game video storage device under the control of the controller.

    AN INTERACTIVE GAME SYSTEM
    3.
    发明公开
    AN INTERACTIVE GAME SYSTEM 审中-公开
    一个交互式游戏系统

    公开(公告)号:EP3197574A2

    公开(公告)日:2017-08-02

    申请号:EP15784423.4

    申请日:2015-09-25

    发明人: CAMPBELL, Tom

    摘要: The present invention relates to an interactive game system, including an audio output device; a video output device; and one or more controllers configured for receiving a synchronisation signal via audio or video from the audio or video output device, for receiving input from a user of the controller responding to audio or video generated by the audio or video output device, and correlating the input to timing information pre-stored at the controller using the synchronisation signal to determine game-play results. A method for providing an interactive game is also disclosed.

    摘要翻译: 交互式游戏系统本发明涉及一种交互式游戏系统,其包括音频输出装置104; 视频输出装置103; 以及一个或多个控制器101,其被配置为经由来自音频或视频输出设备104,103的音频或视频来接收同步信号,以用于接收来自控制器101的用户的响应于由音频或视频输出设备所生成的音频或视频的输入 并且使用同步信号将输入与预存储在控制器101中的定时信息相关联以确定游戏结果。控制器101可以被配置为向用户显示视频,并且可以从服务器接收定时信息 102.还公开了一种用于提供交互式游戏的方法。

    SPECTATOR VIEW INTO AN INTERACTIVE GAMING WORLD SHOWCASED IN A LIVE EVENT HELD IN A REAL-WORLD VENUE

    公开(公告)号:EP4098335A1

    公开(公告)日:2022-12-07

    申请号:EP22184701.5

    申请日:2018-08-22

    发明人: SARKAR, Bhaswar

    摘要: A method including establishing a multi-player gaming session of a gaming application that generates an interactive gaming world, the live event being a real-world venue where players playing the gaming application are present. A 3D live view of the venue is generated based on captured video streams, and generated for a physical POV anchored to a physical location in the venue. The 3D live view is streamed to an HMD of a remote user located outside the venue, and presents an augmented reality view of the live event. A request is received from the remote user to jump into the gaming session as a spectator of the interactive gaming world from a virtual POV defined by a virtual location in the gaming world. The spectator view is delivered to the HMD of the remote user for display, the spectator view presenting a virtual reality view of the interactive gaming world.