Reducing accidental touch-sensitive device activation
    1.
    发明授权
    Reducing accidental touch-sensitive device activation 有权
    减少意外的触敏设备激活

    公开(公告)号:US07847789B2

    公开(公告)日:2010-12-07

    申请号:US10994385

    申请日:2004-11-23

    IPC分类号: G06F3/041

    摘要: Aspects of the present invention reduce the number of false positive touch inputs made by a non-stylus object such as the user's finger or hand. When the stylus is located proximate to the touch-sensitive surface, the sensitivity of the surface to non-stylus input is disabled, reduced, or otherwise modified. For example, non-stylus inputs may be ignored while the stylus is within a proximity zone defined near the touch-sensitive surface. Further aspects of the present invention are directed to adjusting the threshold requirements of a non-stylus input depending upon where on the touch-sensitive surface the input is made. Still further aspects of the present invention are directed to calibrating various sensitivity thresholds for non-stylus input, as well as the size and/or shape of the proximity zone.

    摘要翻译: 本发明的方面减少了诸如用户的手指或手之类的非触笔对象所做的假阳性触摸输入的数量。 当触控笔靠近触敏表面时,表面对非触笔输入的灵敏度被禁用,减少或以其他方式修改。 例如,当触针位于触敏表面附近定义的邻近区域内时,可能会忽略非触笔输入。 本发明的其它方面涉及根据在触敏表面上进行输入的位置来调整非触笔输入的阈值要求。 本发明的另外的方面涉及校准非触针输入的各种灵敏度阈值以及邻近区域的尺寸和/或形状。

    Touch screen accuracy
    2.
    发明授权
    Touch screen accuracy 有权
    触摸屏精度

    公开(公告)号:US07489306B2

    公开(公告)日:2009-02-10

    申请号:US11018679

    申请日:2004-12-22

    IPC分类号: G09F3/41

    摘要: A user interface is provided allowing a user to simulate mouse hovering with the user's finger on a touch-sensitive display. When a finger or other stylus touches the touch-sensitive display adjacent to a display cursor, a control appears that enables the user to drag the cursor about the display by dragging the control. Manipulation of the control instead of the cursor allows the user to see the cursor while it moves, making it easier to accurately target small objects that were previously difficult to target directly. In addition, a tap or other user touch input is funneled from the control to the location of the cursor itself. For example, if the user taps on the control, the tap causes an event such as a left mouse button down event to be generated at the location of the cursor as opposed to the location of the tap, thereby improving accuracy.

    摘要翻译: 提供了一个用户界面,允许用户使用用户的手指在触敏显示器上模拟鼠标悬停。 当手指或其他手写笔触摸与显示器光标相邻的触敏显示器时,出现一个控件,使用户能够通过拖动控件拖动光标关于显示屏。 操纵控件而不是光标允许用户在移动时看到光标,从而更容易准确地定位以前难以直接定位的小对象。 此外,点击或其他用户触摸输入从控件汇总到光标本身的位置。 例如,如果用户点击控件,则点击导致在光标的位置处产生诸如鼠标左键的事件,而不是抽头的位置,从而提高精度。

    Targeting in a stylus-based user interface
    3.
    发明授权
    Targeting in a stylus-based user interface 有权
    在基于触笔的用户界面中进行定位

    公开(公告)号:US08502804B2

    公开(公告)日:2013-08-06

    申请号:US12772644

    申请日:2010-05-03

    IPC分类号: G06F3/033

    摘要: Aspects of the invention provide virtual hover zones. When a user lowers a hovering stylus while remaining within a hover zone, cursor control is modified to be more easily controllable by the user. If the user pauses the stylus in mid-air before lowering the stylus, and if the stylus remains within the hover zone, then upon touchdown the cursor may be moved to the projection of the location where the stylus was paused. Any action that may be taken in response to the touch down may be sent to the projection location as well. Also provided are cursor control zones. A dampening zone may be used to provide dampened cursor movement feedback in response to movement input provided by a pointing device. Also, a dead zone may be used to prohibit cursor movement in response to movement input provided by the pointing device.

    摘要翻译: 本发明的方面提供虚拟悬停区域。 当用户在停留在悬停区域的同时降低悬停的触控笔时,光标控制被修改为更容易被用户控制。 如果用户在降低触控笔之前在空中暂停触控笔,并且如果触控笔保持在悬停区域内,则在触地时,光标可能会移动到手写笔暂停位置的投影。 响应于触摸可以采取的任何动作也可以被发送到投影位置。 还提供了光标控制区。 可以使用阻尼区域来响应于由指示设备提供的移动输入而提供抑制的光标移动反馈。 此外,可以使用死区来响应由指示设备提供的移动输入来禁止光标移动。

    Targeting in a stylus-based user interface
    4.
    发明授权
    Targeting in a stylus-based user interface 有权
    在基于触笔的用户界面中进行定位

    公开(公告)号:US07728825B2

    公开(公告)日:2010-06-01

    申请号:US11085192

    申请日:2005-03-22

    IPC分类号: G06F3/033

    摘要: Aspects of the invention provide virtual hover zones. When a user lowers a hovering stylus while remaining within a hover zone, cursor control is modified to be more easily controllable by the user. If the user pauses the stylus in mid-air before lowering the stylus, and if the stylus remains within the hover zone, then upon touchdown the cursor may be moved to the projection of the location where the stylus was paused. Any action that may be taken in response to the touch down may be sent to the projection location as well. Also provided are cursor control zones. A dampening zone may be used to provide dampened cursor movement feedback in response to movement input provided by a pointing device. Also, a dead zone may be used to prohibit cursor movement in response to movement input provided by the pointing device.

    摘要翻译: 本发明的方面提供虚拟悬停区域。 当用户在停留在悬停区域的同时降低悬停的触控笔时,光标控制被修改为更容易被用户控制。 如果用户在降低触控笔之前在空中暂停触控笔,并且如果触控笔保持在悬停区域内,则在触地时,光标可能会移动到手写笔暂停位置的投影。 响应于触摸可以采取的任何动作也可以被发送到投影位置。 还提供了光标控制区。 可以使用阻尼区域来响应于由指示设备提供的移动输入而提供抑制的光标移动反馈。 此外,可以使用死区来响应由指示设备提供的移动输入来禁止光标移动。

    Touch input data handling
    6.
    发明授权
    Touch input data handling 有权
    触摸输入数据处理

    公开(公告)号:US07928964B2

    公开(公告)日:2011-04-19

    申请号:US11419496

    申请日:2006-05-21

    IPC分类号: G06F3/041 G06F3/033

    摘要: A system for enabling a tablet input object is described. A tablet input object can take various inputs from touch, a mouse, and a pen and sends their information to an application or operating system. Also, a pen message pathway may also be used to handle touch messages, thereby reusing an existing pen message pathway for messages created by something other than a pen.

    摘要翻译: 描述用于启用平板电脑输入对象的系统。 平板电脑输入对象可以从触摸,鼠标和笔中获取各种输入,并将其信息发送到应用程序或操作系统。 此外,笔消息路径也可以用于处理触摸消息,从而重用现有的笔消息路径以用于由笔以外的东西创建的消息。

    Unintentional touch rejection
    7.
    发明授权
    Unintentional touch rejection 有权
    无意触摸拒绝

    公开(公告)号:US08018440B2

    公开(公告)日:2011-09-13

    申请号:US11324157

    申请日:2005-12-30

    IPC分类号: G06F3/041

    摘要: A method for rejecting an unintentional palm touch is disclosed. In at least some embodiments, a touch is detected by a touch-sensitive surface associated with a display. Characteristics of the touch may be used to generate a set of parameters related to the touch. In an embodiment, firmware is used to determine a reliability value for the touch. The reliability value and the location of the touch is provided to a software module. The software module uses the reliability value and an activity context to determine a confidence level of the touch. In an embodiment, the confidence level may include an evaluation of changes in the reliability value over time. If the confidence level for the touch is too low, it may be rejected.

    摘要翻译: 公开了一种拒绝无意的手掌触摸的方法。 在至少一些实施例中,通过与显示器相关联的触敏表面来检测触摸。 可以使用触摸的特征来产生与触摸相关的一组参数。 在一个实施例中,使用固件来确定触摸的可靠性值。 将可靠性值和触摸位置提供给软件模块。 软件模块使用可靠性值和活动上下文来确定触摸的置信度。 在一个实施例中,置信水平可以包括对可靠性值随时间的变化的评估。 如果触摸的置信水平太低,可能会被拒绝。

    Unintentional Touch Rejection
    8.
    发明申请
    Unintentional Touch Rejection 有权
    无意触摸拒绝

    公开(公告)号:US20120001861A1

    公开(公告)日:2012-01-05

    申请号:US13230700

    申请日:2011-09-12

    IPC分类号: G06F3/041

    摘要: A method for rejecting an unintentional palm touch is disclosed. In at least some embodiments, a touch is detected by a touch-sensitive surface associated with a display. Characteristics of the touch may be used to generate a set of parameters related to the touch. In an embodiment, firmware is used to determine a reliability value for the touch. The reliability value and the location of the touch is provided to a software module. The software module uses the reliability value and an activity context to determine a confidence level of the touch. In an embodiment, the confidence level may include an evaluation of changes in the reliability value over time. If the confidence level for the touch is too low, it may be rejected.

    摘要翻译: 公开了一种拒绝无意的手掌触摸的方法。 在至少一些实施例中,通过与显示器相关联的触敏表面来检测触摸。 可以使用触摸的特征来产生与触摸相关的一组参数。 在一个实施例中,使用固件来确定触摸的可靠性值。 将可靠性值和触摸位置提供给软件模块。 软件模块使用可靠性值和活动上下文来确定触摸的置信度。 在一个实施例中,置信水平可以包括对可靠性值随时间的变化的评估。 如果触摸的置信水平太低,可能会被拒绝。

    Method and system for improving interaction with a user interface
    9.
    发明授权
    Method and system for improving interaction with a user interface 有权
    改善与用户界面交互的方法和系统

    公开(公告)号:US07966573B2

    公开(公告)日:2011-06-21

    申请号:US11356374

    申请日:2006-02-17

    IPC分类号: G06F3/048

    摘要: Upon detection of user input, a computing device (e.g., tablet PC, PDA, cellular device) may determine whether the input corresponds to a request to enhance elements of the user interface. In response to a positive determination, the computing device may magnify or otherwise modify the appearance of particular graphical elements of the interface to facilitate user interaction. The computing device identifies one or more graphical elements that are within a predefined proximity or area of the input location and displays an enlarged version of those elements to provide the user with a larger interaction area. Additionally, a computing device may clone (i.e., copy) the identified elements and enlarge the cloned elements at a specified region of the user interface. In another aspect, the computing device may magnify the entire area associated with the location of user input, rather than just the interactive elements of that predefined area.

    摘要翻译: 在检测到用户输入时,计算设备(例如,平板PC,PDA,蜂窝设备)可以确定输入是否对应于增强用户界面的元素的请求。 响应于积极的确定,计算设备可以放大或以其他方式修改接口的特定图形元素的外观以便于用户交互。 计算设备识别在输入位置的预定接近度或区域内的一个或多个图形元素,并且显示这些元素的放大版本以向用户提供较大的相互作用区域。 此外,计算设备可以克隆(即,复制)所标识的元素并且在用户界面的指定区域放大克隆的元素。 在另一方面,计算设备可以放大与用户输入位置相关联的整个区域,而不仅仅是该预定区域的交互元素。

    ASSISTING USER INTERFACE ELEMENT USE
    10.
    发明申请
    ASSISTING USER INTERFACE ELEMENT USE 有权
    辅助用户界面元素使用

    公开(公告)号:US20100318930A1

    公开(公告)日:2010-12-16

    申请号:US12824325

    申请日:2010-06-28

    IPC分类号: G06F3/048

    CPC分类号: G06F3/0488

    摘要: Methods of controlling the display and use of a UI element are disclosed. In an embodiment, the UI element may configured so that it initially maintains a topmost position but eventually allows other applications to assume the topmost position. In an embodiment, the display of the element may be adjusted in response to an input so that the UI element is not visible on the display. In an embodiment, the use of the UI element may allow for seamless dragging of the UI element even if the user inadvertently fails to make consistent contact with the touch-sensitive display while dragging the UI element.

    摘要翻译: 公开了控制UI元素的显示和使用的方法。 在一个实施例中,UI元素可以被配置为使得其最初保持最高位置,但是最终允许其他应用呈现最高位置。 在一个实施例中,可以响应于输入来调整元素的显示,使得UI元素在显示器上不可见。 在一个实施例中,即使用户在拖动UI元素的同时无意中与触摸敏感显示器保持一致的接触,UI元素的使用也可允许UI元素的无缝拖动。