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公开(公告)号:US09690470B2
公开(公告)日:2017-06-27
申请号:US12824325
申请日:2010-06-28
IPC分类号: G06F3/033 , G06F3/0488
CPC分类号: G06F3/0488
摘要: Methods of controlling the display and use of a UI element are disclosed. In an embodiment, the UI element may configured so that it initially maintains a topmost position but eventually allows other applications to assume the topmost position. In an embodiment, the display of the element may be adjusted in response to an input so that the UI element is not visible on the display. In an embodiment, the use of the UI element may allow for seamless dragging of the UI element even if the user inadvertently fails to make consistent contact with the touch-sensitive display while dragging the UI element.
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公开(公告)号:US07928964B2
公开(公告)日:2011-04-19
申请号:US11419496
申请日:2006-05-21
CPC分类号: G06F3/041 , G06F3/03545 , G06F3/0416
摘要: A system for enabling a tablet input object is described. A tablet input object can take various inputs from touch, a mouse, and a pen and sends their information to an application or operating system. Also, a pen message pathway may also be used to handle touch messages, thereby reusing an existing pen message pathway for messages created by something other than a pen.
摘要翻译: 描述用于启用平板电脑输入对象的系统。 平板电脑输入对象可以从触摸,鼠标和笔中获取各种输入,并将其信息发送到应用程序或操作系统。 此外,笔消息路径也可以用于处理触摸消息,从而重用现有的笔消息路径以用于由笔以外的东西创建的消息。
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公开(公告)号:US08816971B2
公开(公告)日:2014-08-26
申请号:US13041595
申请日:2011-03-07
IPC分类号: G06F3/041
CPC分类号: G06F3/041 , G06F3/03545 , G06F3/0416
摘要: A system for enabling a tablet input object is described. A tablet input object can take various inputs from touch, a mouse, and a pen and sends their information to an application or operating system. Also, a pen message pathway may also be used to handle touch messages, thereby reusing an existing pen message pathway for messages created by something other than a pen.
摘要翻译: 描述用于启用平板电脑输入对象的系统。 平板电脑输入对象可以从触摸,鼠标和笔中获取各种输入,并将其信息发送到应用程序或操作系统。 此外,笔消息路径也可以用于处理触摸消息,从而重用现有的笔消息路径以用于由笔以外的东西创建的消息。
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公开(公告)号:US08294686B2
公开(公告)日:2012-10-23
申请号:US13230700
申请日:2011-09-12
IPC分类号: G06F3/041
CPC分类号: G06F3/03545 , G06F3/016 , G06F3/038 , G06F3/041 , G06F3/0414 , G06F3/0416 , G06F3/0418 , G06F3/0488 , G06F2203/0381 , G06F2203/04104 , G06F2203/04105
摘要: A method for rejecting an unintentional palm touch is disclosed. In at least some embodiments, a touch is detected by a touch-sensitive surface associated with a display. Characteristics of the touch may be used to generate a set of parameters related to the touch. In an embodiment, firmware is used to determine a reliability value for the touch. The reliability value and the location of the touch is provided to a software module. The software module uses the reliability value and an activity context to determine a confidence level of the touch. In an embodiment, the confidence level may include an evaluation of changes in the reliability value over time. If the confidence level for the touch is too low, it may be rejected.
摘要翻译: 公开了一种拒绝无意的手掌触摸的方法。 在至少一些实施例中,通过与显示器相关联的触敏表面来检测触摸。 可以使用触摸的特征来产生与触摸相关的一组参数。 在一个实施例中,使用固件来确定触摸的可靠性值。 将可靠性值和触摸位置提供给软件模块。 软件模块使用可靠性值和活动上下文来确定触摸的置信度。 在一个实施例中,置信水平可以包括对可靠性值随时间的变化的评估。 如果触摸的置信水平太低,可能会被拒绝。
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公开(公告)号:US07770126B2
公开(公告)日:2010-08-03
申请号:US11351380
申请日:2006-02-10
IPC分类号: G06F3/048
CPC分类号: G06F3/0488
摘要: Methods of controlling the display and use of a UI element are disclosed. In an embodiment, the UI element may configured so that it initially maintains a topmost position but eventually allows other applications to assume the topmost position. In an embodiment, the display of the UI element may be adjusted in response to an input so that the UI element is not visible on the display. In an embodiment, the use of the UI element may allow for seamless dragging of the UI element even if the user inadvertently fails to make consistent contact with the touch-sensitive display while dragging the UI element.
摘要翻译: 公开了控制UI元素的显示和使用的方法。 在一个实施例中,UI元素可以被配置为使得其最初保持最高位置,但是最终允许其他应用呈现最高位置。 在一个实施例中,可以响应于输入来调整UI元素的显示,使得UI元素在显示器上不可见。 在一个实施例中,即使用户在拖动UI元素的同时无意中与触摸敏感显示器保持一致的接触,UI元素的使用也可允许UI元素的无缝拖动。
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公开(公告)号:US08018440B2
公开(公告)日:2011-09-13
申请号:US11324157
申请日:2005-12-30
IPC分类号: G06F3/041
CPC分类号: G06F3/03545 , G06F3/016 , G06F3/038 , G06F3/041 , G06F3/0414 , G06F3/0416 , G06F3/0418 , G06F3/0488 , G06F2203/0381 , G06F2203/04104 , G06F2203/04105
摘要: A method for rejecting an unintentional palm touch is disclosed. In at least some embodiments, a touch is detected by a touch-sensitive surface associated with a display. Characteristics of the touch may be used to generate a set of parameters related to the touch. In an embodiment, firmware is used to determine a reliability value for the touch. The reliability value and the location of the touch is provided to a software module. The software module uses the reliability value and an activity context to determine a confidence level of the touch. In an embodiment, the confidence level may include an evaluation of changes in the reliability value over time. If the confidence level for the touch is too low, it may be rejected.
摘要翻译: 公开了一种拒绝无意的手掌触摸的方法。 在至少一些实施例中,通过与显示器相关联的触敏表面来检测触摸。 可以使用触摸的特征来产生与触摸相关的一组参数。 在一个实施例中,使用固件来确定触摸的可靠性值。 将可靠性值和触摸位置提供给软件模块。 软件模块使用可靠性值和活动上下文来确定触摸的置信度。 在一个实施例中,置信水平可以包括对可靠性值随时间的变化的评估。 如果触摸的置信水平太低,可能会被拒绝。
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公开(公告)号:US20120001861A1
公开(公告)日:2012-01-05
申请号:US13230700
申请日:2011-09-12
IPC分类号: G06F3/041
CPC分类号: G06F3/03545 , G06F3/016 , G06F3/038 , G06F3/041 , G06F3/0414 , G06F3/0416 , G06F3/0418 , G06F3/0488 , G06F2203/0381 , G06F2203/04104 , G06F2203/04105
摘要: A method for rejecting an unintentional palm touch is disclosed. In at least some embodiments, a touch is detected by a touch-sensitive surface associated with a display. Characteristics of the touch may be used to generate a set of parameters related to the touch. In an embodiment, firmware is used to determine a reliability value for the touch. The reliability value and the location of the touch is provided to a software module. The software module uses the reliability value and an activity context to determine a confidence level of the touch. In an embodiment, the confidence level may include an evaluation of changes in the reliability value over time. If the confidence level for the touch is too low, it may be rejected.
摘要翻译: 公开了一种拒绝无意的手掌触摸的方法。 在至少一些实施例中,通过与显示器相关联的触敏表面来检测触摸。 可以使用触摸的特征来产生与触摸相关的一组参数。 在一个实施例中,使用固件来确定触摸的可靠性值。 将可靠性值和触摸位置提供给软件模块。 软件模块使用可靠性值和活动上下文来确定触摸的置信度。 在一个实施例中,置信水平可以包括对可靠性值随时间的变化的评估。 如果触摸的置信水平太低,可能会被拒绝。
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公开(公告)号:US07966573B2
公开(公告)日:2011-06-21
申请号:US11356374
申请日:2006-02-17
IPC分类号: G06F3/048
CPC分类号: G06F3/0481 , G06F2203/04805 , G06F2203/04806
摘要: Upon detection of user input, a computing device (e.g., tablet PC, PDA, cellular device) may determine whether the input corresponds to a request to enhance elements of the user interface. In response to a positive determination, the computing device may magnify or otherwise modify the appearance of particular graphical elements of the interface to facilitate user interaction. The computing device identifies one or more graphical elements that are within a predefined proximity or area of the input location and displays an enlarged version of those elements to provide the user with a larger interaction area. Additionally, a computing device may clone (i.e., copy) the identified elements and enlarge the cloned elements at a specified region of the user interface. In another aspect, the computing device may magnify the entire area associated with the location of user input, rather than just the interactive elements of that predefined area.
摘要翻译: 在检测到用户输入时,计算设备(例如,平板PC,PDA,蜂窝设备)可以确定输入是否对应于增强用户界面的元素的请求。 响应于积极的确定,计算设备可以放大或以其他方式修改接口的特定图形元素的外观以便于用户交互。 计算设备识别在输入位置的预定接近度或区域内的一个或多个图形元素,并且显示这些元素的放大版本以向用户提供较大的相互作用区域。 此外,计算设备可以克隆(即,复制)所标识的元素并且在用户界面的指定区域放大克隆的元素。 在另一方面,计算设备可以放大与用户输入位置相关联的整个区域,而不仅仅是该预定区域的交互元素。
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公开(公告)号:US20100318930A1
公开(公告)日:2010-12-16
申请号:US12824325
申请日:2010-06-28
IPC分类号: G06F3/048
CPC分类号: G06F3/0488
摘要: Methods of controlling the display and use of a UI element are disclosed. In an embodiment, the UI element may configured so that it initially maintains a topmost position but eventually allows other applications to assume the topmost position. In an embodiment, the display of the element may be adjusted in response to an input so that the UI element is not visible on the display. In an embodiment, the use of the UI element may allow for seamless dragging of the UI element even if the user inadvertently fails to make consistent contact with the touch-sensitive display while dragging the UI element.
摘要翻译: 公开了控制UI元素的显示和使用的方法。 在一个实施例中,UI元素可以被配置为使得其最初保持最高位置,但是最终允许其他应用呈现最高位置。 在一个实施例中,可以响应于输入来调整元素的显示,使得UI元素在显示器上不可见。 在一个实施例中,即使用户在拖动UI元素的同时无意中与触摸敏感显示器保持一致的接触,UI元素的使用也可允许UI元素的无缝拖动。
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公开(公告)号:US20110157062A1
公开(公告)日:2011-06-30
申请号:US13041595
申请日:2011-03-07
IPC分类号: G06F3/041
CPC分类号: G06F3/041 , G06F3/03545 , G06F3/0416
摘要: A system for enabling a tablet input object is described. A tablet input object can take various inputs from touch, a mouse, and a pen and sends their information to an application or operating system. Also, a pen message pathway may also be used to handle touch messages, thereby reusing an existing pen message pathway for messages created by something other than a pen.
摘要翻译: 描述用于启用平板电脑输入对象的系统。 平板电脑输入对象可以从触摸,鼠标和笔中获取各种输入,并将其信息发送到应用程序或操作系统。 此外,笔消息路径也可以用于处理触摸消息,从而重用现有的笔消息路径以用于由笔以外的东西创建的消息。
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