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公开(公告)号:US11832086B2
公开(公告)日:2023-11-28
申请号:US18087214
申请日:2022-12-22
Applicant: Apple Inc.
Inventor: Christopher T. Eubank , Matthew S. Connolly , Stephen E. Pinto
CPC classification number: H04S7/304 , G06F3/165 , H04S3/008 , H04S2400/01 , H04S2400/03 , H04S2400/11
Abstract: Channels of audio data in a spatial audio object are associated with any one or more of a direction and a location of one or more recorded sounds, which channels are to be reproduced as spatial sound. A visualized spatial sound object represents a snapshot/thumbnail of the spatial sound. To preview the spatial sound (by experiencing its snapshot or thumbnail), a user manipulates the orientation of the visualized spatial sound object, and a weighted downmix of the channels is rendered for output as a spatial preview sound, e.g., a single output audio signal is provided to a spatial audio renderer; one or more of the channels that are oriented toward the user are emphasized in the preview sound, more than channels that are oriented away from the user. Other aspects are also described and claimed.
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公开(公告)号:US20200264006A1
公开(公告)日:2020-08-20
申请号:US16651990
申请日:2018-09-25
Applicant: Apple Inc.
Inventor: Bruno M. Sommer , Avi Bar-Zeev , Frank Angermann , Stephen E. Pinto , Lilli Ing-Marie Jonsson , Rahul Nair
Abstract: Methods and apparatus for spatial audio navigation that may, for example, be implemented by mobile multipurpose devices. A spatial audio navigation system provides navigational information in audio form to direct users to target locations. The system uses directionality of audio played through a binaural audio device to provide navigational cues to the user. A current location, target location, and map information may be input to pathfinding algorithms to determine a real world path between the user's current location and the target location. The system may then use directional audio played through a headset to guide the user on the path from the current location to the target location. The system may implement one or more of several different spatial audio navigation methods to direct a user when following a path using spatial audio-based cues.
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公开(公告)号:US20250085132A1
公开(公告)日:2025-03-13
申请号:US18957331
申请日:2024-11-22
Applicant: Apple Inc.
Inventor: Bruno M. Sommer , Avi Bar-Zeev , Frank Angermann , Stephen E. Pinto , Lilli Ing-Marie Jonsson , Rahul Nair
Abstract: Methods and apparatus for spatial audio navigation that may, for example, be implemented by mobile multipurpose devices. A spatial audio navigation system provides navigational information in audio form to direct users to target locations. The system uses directionality of audio played through a binaural audio device to provide navigational cues to the user. A current location, target location, and map information may be input to pathfinding algorithms to determine a real world path between the user's current location and the target location. The system may then use directional audio played through a headset to guide the user on the path from the current location to the target location. The system may implement one or more of several different spatial audio navigation methods to direct a user when following a path using spatial audio-based cues.
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公开(公告)号:US12143801B2
公开(公告)日:2024-11-12
申请号:US17666868
申请日:2022-02-08
Applicant: Apple Inc.
Inventor: Matthew S. Connolly , Christopher T. Eubank , Stephen E. Pinto , Tomlinson Holman
IPC: H04S7/00 , G06F3/16 , G10L19/008 , G10L19/16
Abstract: An audio asset library containing audio assets formatted in accordance with a file format for spatial audio includes asset metadata that enables simulated reality (SR) application developers to compose sounds for use in SR applications. The audio assets are formatted to include audio data encoding a sound capable of being composed into a SR application along with asset metadata describing not only how the sound was encoded, but also how a listener in SR environment experiences the sound. A SR developer platform is configured so that developers can compose sound for SR objects using audio assets stored in the audio library, including editing the asset metadata to include transformation parameters that support dynamic transformation of the asset metadata in the SR environment to alter how the SR listener experiences the composed sound. Other embodiments are also described and claimed.
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公开(公告)号:US20200288259A1
公开(公告)日:2020-09-10
申请号:US16645433
申请日:2018-09-28
Applicant: Apple Inc.
Inventor: Stephen E. Pinto , Christopher T. Eubank , Matthew S. Connolly
Abstract: Spatial audio upmixing enables mixing spatial sound on a more granular per-channel level than is possible using conventional upmixing. A spatial bed is a multi-channel audio content that represents a complete sound field description, e.g., a virtual sphere of sound, for example surrounding a simulated reality listener in a simulated reality environment. A new spatial bed is generated by combining sections of at least two of such spatial beds. Other embodiments are also described and claimed.
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公开(公告)号:US20200288258A1
公开(公告)日:2020-09-10
申请号:US16645422
申请日:2018-09-25
Applicant: Apple Inc.
Inventor: Matthew S. Connolly , Christopher T. Eubank , Stephen E. Pinto , Tomlinson Holman
IPC: H04S7/00 , G10L19/008 , G10L19/16 , G06F3/16
Abstract: An audio asset library containing audio assets formatted in accordance with a file format for spatial audio includes asset metadata that enables simulated reality (SR) application developers to compose sounds for use in SR applications. The audio assets are formatted to include audio data encoding a sound capable of being composed into a SR application along with asset metadata describing not only how the sound was encoded, but also how a listener in SR environment experiences the sound. A SR developer platform is configured so that developers can compose sound for SR objects using audio assets stored in the audio library, including editing the asset metadata to include transformation parameters that support dynamic transformation of the asset metadata in the SR environment to alter how the SR listener experiences the composed sound. Other embodiments are also described and claimed.
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公开(公告)号:US20240406662A1
公开(公告)日:2024-12-05
申请号:US18672948
申请日:2024-05-23
Applicant: Apple Inc.
Inventor: Stephen E. Pinto , Akshatha Nagesh , Deepak Iyer , Eric J. Johnson , Madhur Ahuja , Sanket S. Dave , Shai Messingher Lang
Abstract: In one implementation, a method of playing audio is performed by a device located in a physical environment, coupled to two or more speakers, and including one or more processors and non-transitory memory. The method includes executing an operating system and an application. The method includes receiving, by the operating system from the application via an application programming interface, audio session parameters including a spatial experience value providing instructions for the spatial playback of audio associated with the application. The method includes receiving, by the operating system from the application, instructions to play audio data. The method includes adjusting, by the operating system, the audio data based on the spatial experience value. The method includes sending, by the operating system to the two or more speakers, the adjusted audio data.
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公开(公告)号:US11709068B2
公开(公告)日:2023-07-25
申请号:US16651990
申请日:2018-09-25
Applicant: Apple Inc.
Inventor: Bruno M. Sommer , Avi Bar-Zeev , Frank Angermann , Stephen E. Pinto , Lilli Ing-Marie Jonsson , Rahul Nair
CPC classification number: G01C21/3629 , G01C21/3688 , G01S19/42 , G06F3/011 , H04R5/033 , H04R5/04 , H04S1/007 , H04S7/304 , H04W4/029 , H04R2420/07 , H04R2499/15 , H04S2400/11 , H04S2400/13
Abstract: Methods and apparatus for spatial audio navigation that may, for example, be implemented by mobile multipurpose devices. A spatial audio navigation system provides navigational information in audio form to direct users to target locations. The system uses directionality of audio played through a binaural audio device to provide navigational cues to the user. A current location, target location, and map information may be input to pathfinding algorithms to determine a real world path between the user's current location and the target location. The system may then use directional audio played through a headset to guide the user on the path from the current location to the target location. The system may implement one or more of several different spatial audio navigation methods to direct a user when following a path using spatial audio-based cues.
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公开(公告)号:US20220167107A1
公开(公告)日:2022-05-26
申请号:US17666868
申请日:2022-02-08
Applicant: Apple Inc.
Inventor: Matthew S. Connolly , Christopher T. Eubank , Stephen E. Pinto , Tomlinson Holman
IPC: H04S7/00 , G06F3/16 , G10L19/008 , G10L19/16
Abstract: An audio asset library containing audio assets formatted in accordance with a file format for spatial audio includes asset metadata that enables simulated reality (SR) application developers to compose sounds for use in SR applications. The audio assets are formatted to include audio data encoding a sound capable of being composed into a SR application along with asset metadata describing not only how the sound was encoded, but also how a listener in SR environment experiences the sound. A SR developer platform is configured so that developers can compose sound for SR objects using audio assets stored in the audio library, including editing the asset metadata to include transformation parameters that support dynamic transformation of the asset metadata in the SR environment to alter how the SR listener experiences the composed sound. Other embodiments are also described and claimed.
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公开(公告)号:US11272308B2
公开(公告)日:2022-03-08
申请号:US16645422
申请日:2018-09-25
Applicant: Apple Inc.
Inventor: Matthew S. Connolly , Christopher T. Eubank , Stephen E. Pinto , Tomlinson Holman
IPC: H04R25/00 , H04S7/00 , G06F3/16 , G10L19/008 , G10L19/16
Abstract: An audio asset library containing audio assets formatted in accordance with a file format for spatial audio includes asset metadata that enables simulated reality (SR) application developers to compose sounds for use in SR applications. The audio assets are formatted to include audio data encoding a sound capable of being composed into a SR application along with asset metadata describing not only how the sound was encoded, but also how a listener in SR environment experiences the sound. A SR developer platform is configured so that developers can compose sound for SR objects using audio assets stored in the audio library, including editing the asset metadata to include transformation parameters that support dynamic transformation of the asset metadata in the SR environment to alter how the SR listener experiences the composed sound. Other embodiments are also described and claimed.
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