摘要:
A user's ability to spend and/or receive funds for payment accounts maintained in an electronic wallet are limited. These limitations include restrictions on where the user is able to spend the funds in a payment account (e.g., at which merchants the funds can be spent, whether the funds can be withdrawn from an ATM, etc.). These limitations may also include restrictions on what other payment accounts the user can receive funds from and/or transfer funds to, thereby limiting person-to-person fund transfers.
摘要:
An electronic wallet including is made available to a user and is capable of storing a wide variety of different types of accounts (including both payment accounts and traditional credit card accounts). An identification of the different accounts corresponding to a user is displayed to the user and the user is allowed to manipulate these accounts. The electronic wallet also allows the user to combine funds from multiple different accounts into a single account. This combination allows the interface on a merchant server to be designed to accommodate a single account without concern for what types of accounts a user may wish to combine. Furthermore, in accordance with one aspect, when the user is purchasing goods and/or services from a merchant on-line, only those accounts that are useable at the merchant are presented as being available to the user.
摘要:
A user's ability to spend and/or receive funds for payment accounts maintained in an electronic wallet are limited. These limitations include restrictions on where the user is able to spend the funds in a payment account (e.g., at which merchants the funds can be spent, whether the funds can be withdrawn from an ATM, etc.). These limitations may also include restrictions on what other payment accounts the user can receive funds from and/or transfer funds to, thereby limiting person-to-person fund transfers.
摘要:
A user's ability to spend and/or receive funds for payment accounts maintained in an electronic wallet are limited. These limitations include restrictions on where the user is able to spend the funds in a payment account (e.g., at which merchants the funds can be spent, whether the funds can be withdrawn from an ATM, etc.). These limitations may also include restrictions on what other payment accounts the user can receive funds from and/or transfer funds to, thereby limiting person-to-person fund transfers.
摘要:
Systems and methods that provide for a virtual reality entertainment system that supplies immersive entertainment and creates a sensation for a user similar to having guests in a remote location to be physically present as virtual guests. Such virtual reality entertainment system can supply a graphic and/or audio; wherein interconnected computers, video and audio processing devices, supply a live interaction between a user and a guest(s). Although guests are only present virtually (e.g., electronically present with other objects/user within the environment) such virtual invitation enables a user and guests to concurrently experience the entertainment together (e.g., a live sporting event, spectator game). In a related aspect, the subject innovation can implement holographic avatars, and a plurality of communication interfaces, to imitate (and/or transform) a relationship between the user and the virtual guests/surrounding environment.
摘要:
Providing services within a network of service providers sharing an authentication service and a set of business rules. A central server receives a first request from a first server to provide a first service to a user via a client without forcing the user to present credentials. In response to the received first request, the central server stores data identifying the first service on the client. The central server further receives a second request from a second server to provide a second service to the user via the client after the user presents the credentials to the second service. After receiving the second request and the presented credentials, the central server allows the user access to the second service. In response to allowing the user access to the second service, the central server further allows the user access to the first service as a result of the stored data.
摘要:
A method is disclosed for a device to interdependently validate a digital content package having a piece of digital content in an encrypted form, and a corresponding digital license for rendering the digital content. A first key is derived from a source available to the device, and a first digital signature is obtained from the digital content package. The first key is applied to the first digital signature to validate the first digital signature and the digital content package. A second key is derived based on the first digital signature, and a second digital signature is obtained from the license. The second key is applied to the second digital signature to validate the second digital signature and the license.
摘要:
Computer-readable media, systems, and methods for delegated pre-configuration are described. In embodiments, an identification of a user is received. Further, in various embodiments, one or more pre-configuration instructions is received from a delegate. In various embodiments, one or more online service settings is processed in accordance with the one or more pre-configuration instructions. In various other embodiments an online service is presented in accordance with the processed one or more online service settings.
摘要:
A method is disclosed for sending messages such as emails where the sender and receiver in the exchange remain anonymous to each other. The method uses a service, which may for example be an Internet service provider, which acts as an intermediary between a first party and second party to a message. All exchanges between the first and second parties pass through the service, which masks all true identities while ensuring that the message is routed to the proper recipient(s).
摘要:
A system and method that facilitates and effectuates communications between disparate clients that reside in a network topology (e.g., cloud). The system and method provides a component that receives one or more prospective end points, a set of desired communication criteria/characteristics, and desired content extant on one of the clients that reside on network topology. Additionally, the system and method provides a component that establishes communications pathways to one or more prospective end points or to subsequently identified end points to facilitate transfer of desired content from the end point to a requesting client.