IDENTIFYING MULTIMEDIA OBJECTS BASED ON MULTIMEDIA FINGERPRINT
    4.
    发明申请
    IDENTIFYING MULTIMEDIA OBJECTS BASED ON MULTIMEDIA FINGERPRINT 审中-公开
    基于多媒体指纹识别多媒体对象

    公开(公告)号:US20160019671A1

    公开(公告)日:2016-01-21

    申请号:US14869554

    申请日:2015-09-29

    Abstract: Embodiments of identifying multimedia objects based on multimedia fingerprints are provided. Query fingerprints are derived from a multimedia object according to differing fingerprint algorithms. For each fingerprint algorithm, decisions are calculated through at least one classifier corresponding to the fingerprint algorithm based on the query fingerprint and reference fingerprints, the reference fingerprints being derived from reference multimedia objects according to the same fingerprint algorithm. Each of the decisions indicates a possibility that the query fingerprint and the reference fingerprint are not derived from the same multimedia content. For each of the reference multimedia objects, a distance is calculated as a weighted sum of the decisions relating to the reference fingerprints. The multimedia object is identified as matching the reference multimedia object with the smallest distance less than a threshold.

    Abstract translation: 提供了基于多媒体指纹识别多媒体对象的实施例。 根据不同的指纹算法,从多媒体对象中导出查询指纹。 对于每个指纹算法,通过基于查询指纹和参考指纹的至少一​​个与指纹算法相对应的分类器来计算决策,参考指纹根据相同的指纹算法从参考多媒体对象中导出。 每个决定都指示查询指纹和参考指纹不是从相同的多媒体内容导出的。 对于每个参考多媒体对象,将距离计算为与参考指纹相关的决定的加权和。 多媒体对象被识别为具有小于阈值的最小距离的参考多媒体对象的匹配。

    Identifying multimedia objects based on multimedia fingerprint
    5.
    发明授权
    Identifying multimedia objects based on multimedia fingerprint 有权
    基于多媒体指纹识别多媒体对象

    公开(公告)号:US09202255B2

    公开(公告)日:2015-12-01

    申请号:US13854276

    申请日:2013-04-01

    Abstract: Embodiments of identifying multimedia objects based on multimedia fingerprints are provided. Query fingerprints are derived from a multimedia object according to differing fingerprint algorithms. For each fingerprint algorithm, decisions are calculated through at least one classifier corresponding to the fingerprint algorithm based on the query fingerprint and reference fingerprints, the reference fingerprints being derived from reference multimedia objects according to the same fingerprint algorithm. Each of the decisions indicates a possibility that the query fingerprint and the reference fingerprint are not derived from the same multimedia content. For each of the reference multimedia objects, a distance is calculated as a weighted sum of the decisions relating to the reference fingerprints. The multimedia object is identified as matching the reference multimedia object with the smallest distance less than a threshold.

    Abstract translation: 提供了基于多媒体指纹识别多媒体对象的实施例。 根据不同的指纹算法,从多媒体对象中导出查询指纹。 对于每个指纹算法,通过基于查询指纹和参考指纹的至少一​​个与指纹算法相对应的分类器来计算决策,参考指纹根据相同的指纹算法从参考多媒体对象中导出。 每个决定都指示查询指纹和参考指纹不是从相同的多媒体内容导出的。 对于每个参考多媒体对象,将距离计算为与参考指纹相关的决定的加权和。 多媒体对象被识别为具有小于阈值的最小距离的参考多媒体对象的匹配。

    Audio Signal Processing
    6.
    发明申请
    Audio Signal Processing 审中-公开
    音频信号处理

    公开(公告)号:US20150254054A1

    公开(公告)日:2015-09-10

    申请号:US14630869

    申请日:2015-02-25

    CPC classification number: G06F3/165 G05B15/02

    Abstract: A method for audio signal processing is provided. The method includes acquiring a first set of metadata associated with consumption of an audio signal by a target user, acquiring a second set of metadata associated with a set of reference users and generating, at least partially based on the first and second sets of metadata, a recommended configuration of at least one parameter for the target user, the at least one parameter being for use in the consumption of the audio signal. Corresponding apparatus and computer program product are also disclosed.

    Abstract translation: 提供了一种用于音频信号处理的方法。 该方法包括获取由目标用户消费音频信号相关联的第一组元数据,获取与一组参考用户相关联的第二组元数据,并至少部分地基于第一和第二组元数据, 用于目标用户的至少一个参数的推荐配置,该至少一个参数用于消费音频信号。 还公开了相应的设备和计算机程序产品。

    Upstream quality enhancement signal processing for resource constrained client devices
    8.
    发明授权
    Upstream quality enhancement signal processing for resource constrained client devices 有权
    资源受限客户端设备的上行质量增强信号处理

    公开(公告)号:US09251802B2

    公开(公告)日:2016-02-02

    申请号:US14292856

    申请日:2014-05-31

    CPC classification number: G10L21/02 H04N5/91

    Abstract: Methods, apparatuses and program logic in non-transitory media to process video data for quality enhancement. Information is accepted from a resource constrained device, e.g., a wireless portable device related to the quality enhancement and/or environmental quantities such as ambient lighting for the device. The video data is processed to achieve quality enhancement using at least some of the accepted information to generate processed output. The processing of the video data includes processing when or where one or more resources sufficient for the processing are available.

    Abstract translation: 非瞬时媒体中的方法,设备和程序逻辑,用于处理视频数据以提高质量。 从资源受限设备接收信息,例如与质量增强和/或环境数量(例如设备的环境照明)相关的无线便携式设备。 处理视频数据以使用至少一些所接受的信息来实现质量增强以产生经处理的输出。 视频数据的处理包括处理一个或多个足够用于处理的资源何时或何地可用。

    ALIGNMENT AND RE-ASSOCIATION OF METADATA FOR MEDIA STREAMS WITHIN A COMPUTING DEVICE
    9.
    发明申请
    ALIGNMENT AND RE-ASSOCIATION OF METADATA FOR MEDIA STREAMS WITHIN A COMPUTING DEVICE 有权
    在计算机设备中媒体流的元数据的对齐和重新关联

    公开(公告)号:US20150269255A1

    公开(公告)日:2015-09-24

    申请号:US14730161

    申请日:2015-06-03

    Abstract: Techniques for re-associating dynamic metadata with media data are provided. A media processing system creates, with a first media processing stage, binding information comprising dynamic metadata and a time relationship between the dynamic metadata and media data. The binding information may be derived from the media data. While the first media processing stage delivers the media data to a second media processing stage in a first data path, the first media processing stage passes the binding information to the second media processing stage in a second data path. The media processing system re-associates, with the second media processing stage, the dynamic metadata and the media data using the binding information.

    Abstract translation: 提供了将动态元数据与媒体数据重新关联的技术。 媒体处理系统在第一媒体处理阶段创建包含动态元数据和动态元数据与媒体数据之间的时间关系的绑定信息。 可以从媒体数据导出绑定信息。 当第一媒体处理阶段将媒体数据传送到第一数据路径中的第二媒体处理阶段时,第一媒体处理阶段将绑定信息传递到第二数据路径中的第二媒体处理阶段。 媒体处理系统使用绑定信息在第二媒体处理阶段重新关联动态元数据和媒体数据。

    UPSTREAM QUALITY ENHANCEMENT SIGNAL PROCESSING FOR RESOURCE CONSTRAINED CLIENT DEVICES
    10.
    发明申请
    UPSTREAM QUALITY ENHANCEMENT SIGNAL PROCESSING FOR RESOURCE CONSTRAINED CLIENT DEVICES 有权
    资源约束客户端设备的上行质量增强信号处理

    公开(公告)号:US20140270721A1

    公开(公告)日:2014-09-18

    申请号:US14292856

    申请日:2014-05-31

    CPC classification number: G10L21/02 H04N5/91

    Abstract: Methods, apparatuses and program logic in non-transitory media to process video data for quality enhancement. Information is accepted from a resource constrained device, e.g., a wireless portable device related to the quality enhancement and/or environmental quantities such as ambient lighting for the device. The video data is processed to achieve quality enhancement using at least some of the accepted information to generate processed output. The processing of the video data includes processing when or where one or more resources sufficient for the processing are available.

    Abstract translation: 非瞬时媒体中的方法,设备和程序逻辑,用于处理视频数据以提高质量。 从资源受限设备接收信息,例如与质量增强和/或环境数量(例如设备的环境照明)相关的无线便携式设备。 处理视频数据以使用至少一些所接受的信息来实现质量增强以产生经处理的输出。 视频数据的处理包括处理一个或多个足够用于处理的资源何时或何地可用。

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