3-D REELS AND 3-D WHEELS IN A GAMING MACHINE
    8.
    发明申请
    3-D REELS AND 3-D WHEELS IN A GAMING MACHINE 审中-公开
    3-D卷轴和三维轮在游戏机中

    公开(公告)号:US20140256435A1

    公开(公告)日:2014-09-11

    申请号:US14285116

    申请日:2014-05-22

    Applicant: IGT

    Abstract: A gaming machine is configured to receive a request for a location of at least one player of at least one gaming device, determine the location of the at least one player; and present on a display of the gaming machine, location information including the determined location of the at least one player. Where the gaming machine is located within a casino, the gaming machine may further be configured to present, on the display, a 3D virtual gaming environment which is a model of the casino.

    Abstract translation: 游戏机被配置为接收对至少一个游戏装置的至少一个玩家的位置的请求,确定所述至少一个玩家的位置; 并且存在于游戏机的显示器上,包括确定的至少一个玩家的位置的位置信息。 在游戏机位于赌场内的情况下,游戏机还可被配置为在显示器上呈现作为娱乐场模型的3D虚拟游戏环境。

    GAME REMOVAL WITH GAME HISTORY
    9.
    发明申请
    GAME REMOVAL WITH GAME HISTORY 有权
    游戏移除游戏历史

    公开(公告)号:US20140038727A1

    公开(公告)日:2014-02-06

    申请号:US14047847

    申请日:2013-10-07

    Applicant: IGT

    CPC classification number: G07F17/3234

    Abstract: Systems and methods for replaying a prior game play cycle of a game on a gaming terminal, wherein the game has been deactivated from the gaming terminal, are disclosed. The method includes deactivating the game from the gaming terminal, wherein the game includes a game logic component and an accumulative data component, the accumulative data component including minimal state information required to recreate a prior game play cycle of the game on the gaming terminal. Deactivating the game includes removing the game logic component from the gaming terminal and preserving the accumulative data component of the game. The method further includes receiving an indication that the prior game play cycle is to be recreated, downloading the game logic component to the gaming terminal, and recreating the prior game play cycle on the gaming terminal with the game logic component and the accumulative data component.

    Abstract translation: 公开了在游戏终端上重放游戏的游戏的先前游戏循环的系统和方法,其中已经从游戏终端停用游戏。 该方法包括从游戏终端停用游戏,其中游戏包括游戏逻辑组件和累积数据组件,累积数据组件包括在游戏终端上重新创建游戏的先前游戏循环所需的最小状态信息。 停止游戏包括从游戏终端移除游戏逻辑组件并保存游戏的累积数据组件。 该方法还包括:接收将要重新创建先前游戏循环的指示,将游戏逻辑组件下载到游戏终端,以及利用游戏逻辑组件和累积数据组件在游戏终端上重新创建先前的游戏循环。

    Distributed game services
    10.
    发明授权

    公开(公告)号:US10434410B2

    公开(公告)日:2019-10-08

    申请号:US15099260

    申请日:2016-04-14

    Applicant: IGT

    Abstract: A local gaming machine is in communication with a remote gaming machine over a data network. The local gaming machine may include a storage medium. The local gaming machine may further include an interface for communicating with the remote gaming machine over a network. The local gaming machine may include a controller. The controller is configured to establish communications between the gaming machine and the remote gaming machine through the interface. The controller is further configured to initiate a game streaming session with the remote gaming machine in which output data from an instance of a game application is initiated from the remote gaming machine to the gaming machine. The controller is configured to detect an interrupt in the game streaming session. The controller is further configured to, after the interrupt is detected, determine whether the outcome of the instance of the game application has been received.

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