Managing resource usage for task performance
    1.
    发明授权
    Managing resource usage for task performance 有权
    管理任务执行的资源使用

    公开(公告)号:US09223415B1

    公开(公告)日:2015-12-29

    申请号:US13352087

    申请日:2012-01-17

    摘要: The use of resources on a computing device can be optimized for current conditions to reduce or minimize the amount of resources needed to provide a sufficient level of performance for various types of tasks. In some embodiments, one or more optimization algorithms can analyze information such as a type of task to be performed and the state of one or more environmental conditions to attempt to select a number and configuration of components, such as cameras and illumination elements, to use in performing the tasks. The performance of the tasks can be monitored, and the selection or states updated in order to maintain a sufficient level of performance without using more resources than are necessary.

    摘要翻译: 可以针对当前条件优化对计算设备上的资源的使用,以减少或最小化为各种类型的任务提供足够的性能水平所需的资源量。 在一些实施例中,一个或多个优化算法可以分析诸如要执行的任务的类型和一个或多个环境条件的状态的信息,以尝试选择诸如照相机和照明元件的组件的数量和配置,以使用 在执行任务。 可以监视任务的性能,并且更新的选择或状态,以便维持足够的性能水平,而不需要比所需的更多的资源。

    Orientation-assisted object recognition
    2.
    发明授权
    Orientation-assisted object recognition 有权
    定向辅助对象识别

    公开(公告)号:US08988556B1

    公开(公告)日:2015-03-24

    申请号:US13525030

    申请日:2012-06-15

    摘要: A user attempting to obtain information about an object can capture image information including a view of that object, and the image information can be used with a matching or identification process to provide information about that type of object to the user. Information about the orientation of the camera and/or device used to capture the image can be provided in order to limit an initial search space for the matching or identification process. In some embodiments, images can be selected for matching based at least in part upon having a view matching the orientation of the camera or device. In other embodiments, images of objects corresponding to the orientation can be selected. Such a process can increase the average speed and efficiency in locating matching images. If a match cannot be found in the initial space, images of other views and categories can be analyzed as well.

    摘要翻译: 尝试获取关于对象的信息的用户可以捕获包括该对象的视图的图像信息,并且图像信息可以与匹配或识别过程一起使用以向用户提供关于该类型的对象的信息。 可以提供关于用于捕获图像的相机和/或设备的方向的信息,以便限制用于匹配或识别过程的初始搜索空间。 在一些实施例中,可以至少部分地基于具有与相机或设备的取向匹配的视图来选择图像来进行匹配。 在其他实施例中,可以选择与该取向相对应的对象的图像。 这样的过程可以增加定位匹配图像的平均速度和效率。 如果在初始空间找不到匹配,则可以分析其他视图和类别的图像。

    Intensity modeling for rendering realistic images
    3.
    发明授权
    Intensity modeling for rendering realistic images 有权
    用于渲染逼真图像的强度建模

    公开(公告)号:US09449427B1

    公开(公告)日:2016-09-20

    申请号:US13107749

    申请日:2011-05-13

    IPC分类号: G06T15/50

    摘要: An electronic device can utilize one or more sensors and/or imaging elements to determine the relative position of at least one light source relative to the device. In various embodiments, the intensity of light can be determined in various directions around the device. By determining the relative intensity around the device, an approximate direction of one or more light sources can be determined. Utilizing the relative position of each light source, the electronic device can properly light or shade a graphical object to be rendered by the device, or otherwise process image information captured by the device.

    摘要翻译: 电子设备可以利用一个或多个传感器和/或成像元件来确定至少一个光源相对于该设备的相对位置。 在各种实施例中,光的强度可以围绕设备的各个方向确定。 通过确定装置周围的相对强度,可以确定一个或多个光源的近似方向。 利用每个光源的相对位置,电子设备可以适当地照亮或遮蔽要由设备呈现的图形对象,或以其他方式处理由设备捕获的图像信息。

    Realistic image lighting and shading
    4.
    发明授权
    Realistic image lighting and shading 有权
    现实的图像照明和阴影

    公开(公告)号:US09123272B1

    公开(公告)日:2015-09-01

    申请号:US13107710

    申请日:2011-05-13

    IPC分类号: G09G3/00

    摘要: An electronic device can utilize one or more sensors and/or imaging elements to determine the relative position of at least one light source relative to the device. In various embodiments, occlusions can be used to cause shadows to be cast on certain sensors. By determining the relative position of each occlusion relative to the sensor, the device can determine an approximate direction of the light source. Utilizing the relative position of a light source, the electronic device can properly light or shade a graphical object to be rendered by the device or otherwise process image information captured by the device.

    摘要翻译: 电子设备可以利用一个或多个传感器和/或成像元件来确定至少一个光源相对于该设备的相对位置。 在各种实施例中,可以使用闭塞来使阴影投射到某些传感器上。 通过确定每个遮挡相对于传感器的相对位置,该装置可以确定光源的近似方向。 利用光源的相对位置,电子设备可以适当地照亮或遮蔽要由设备呈现的图形对象或以其他方式处理由设备捕获的图像信息。

    Tracking head position for rendering content
    5.
    发明授权
    Tracking head position for rendering content 有权
    跟踪头部位置,用于呈现内容

    公开(公告)号:US09274597B1

    公开(公告)日:2016-03-01

    申请号:US13332172

    申请日:2011-12-20

    IPC分类号: G06F3/0346 G06F3/01

    摘要: Content displayed on a display element of a computing device can be rendered from a viewpoint that updates with changes in the relative position of a user's head, or other such feature, with respect to the device. At least one camera of the device can attempt to track the relative position in order to determine the proper viewpoint. When the user's head can no longer be seen, or when confidence in the determined relative position drops below an acceptable value, for example, the device can utilize information from another source, such as a motion or rotation sensor, to attempt to estimate the current position of the user's head. Physical limitations of the user with respect to the device also can be used to improve the accuracy of the determination.

    摘要翻译: 从计算设备的显示元件上显示的内容可以从用户头部或其他这样的特征相对于设备的相对位置的改变更新的观点呈现。 设备的至少一个摄像机可以尝试跟踪相对位置,以便确定正确的视点。 当使用者的头部不能再被看见时,或者当对所确定的相对位置的置信度低于可接受的值时,例如,该装置可利用来自诸如运动或旋转传感器之类的其它来源的信息来尝试估计当前的电流 用户头部的位置。 用户相对于设备的物理限制也可以用于提高确定的准确性。

    Simulating three-dimensional features
    6.
    发明授权
    Simulating three-dimensional features 有权
    模拟三维特征

    公开(公告)号:US09041734B2

    公开(公告)日:2015-05-26

    申请号:US13209243

    申请日:2011-08-12

    摘要: Image information displayed on an electronic device can be modified based at least in part upon a relative position of a user with respect to a device. Mapping, topological or other types of positional data can be used to render image content from a perspective that is consistent with a viewing angle for the current relative position of the user. As that viewing angle changes, as a result of movement of the user and/or the device, the content can be re-rendered or otherwise updated to display the image content from a perspective that reflects the change in viewing angle. Simulations of effects such as parallax and occlusions can be used with the change in perspective to provide a consistent user experience that provides a sense of three-dimensional content even when that content is rendered on a two-dimensional display. Lighting, shading and/or other effects can be used to enhance the experience.

    摘要翻译: 可以至少部分地基于用户相对于设备的相对位置来修改显示在电子设备上的图像信息。 映射,拓扑或其他类型的位置数据可用于从与用户的当前相对位置的视角相一致的角度呈现图像内容。 当视角改变时,作为用户和/或设备的移动的结果,可以从反映视角变化的角度重新呈现或以其他方式更新内容以显示图像内容。 视差和遮挡等效果的模拟可以与透视变化一起使用,以提供一致的用户体验,即使在二维显示器上呈现内容时也能提供三维内容感。 照明,阴影和/或其他效果可用于增强体验。

    USER IDENTIFICATION BY GESTURE RECOGNITION
    8.
    发明申请
    USER IDENTIFICATION BY GESTURE RECOGNITION 有权
    用户通过识别识别

    公开(公告)号:US20130004016A1

    公开(公告)日:2013-01-03

    申请号:US13172727

    申请日:2011-06-29

    IPC分类号: G06K9/00

    摘要: A user can be identified and/or authenticated to an electronic device by analyzing aspects of a motion or gesture made by that user. At least one imaging element of the device can capture image information including the motion or gesture, and can determine time-dependent information about that motion or gesture in two or three dimensions of space. The time-dependent information can be used to identify varying speeds, motions, and other such aspects that are indicative of a particular user. The way in which a gesture or motion is made, in addition to the motion or gesture itself, can be used to authenticate an individual user. While other persons can learn the basic gesture or motion, the way in which each person makes that gesture or motion will generally be at least slightly different, which can be used to prevent unauthorized access to sensitive information, protected functionality, or other such content.

    摘要翻译: 可以通过分析由该用户做出的运动或手势的方面来将用户识别和/或认证给电子设备。 设备的至少一个成像元件可以捕获包括运动或手势的图像信息,并且可以在空间的二维或三维空间中确定关于该运动或手势的时间相关信息。 时间相关信息可用于识别指示特定用户的变化速度,运动和其他这样的方面。 除了运动或手势本身之外,进行手势或运动的方式可用于对单个用户进行认证。 虽然其他人可以学习基本姿态或运动,但每个人做出该姿势或动作的方式通常至少稍微不同,这可以用于防止未经授权的访问敏感信息,受保护的功能或其他此类内容。

    Dynamic image selection
    9.
    发明授权
    Dynamic image selection 有权
    动态图像选择

    公开(公告)号:US08922662B1

    公开(公告)日:2014-12-30

    申请号:US13557610

    申请日:2012-07-25

    IPC分类号: H04N5/225 H04N5/232

    摘要: Image capture can be improved by capturing a sequence of images and analyzing the images to select the image with the least blur and/or an acceptable amount of blur. Gradients can be calculated for at least a portion of the images, and gradient histograms generated. Two or more component curves can be fit to each histogram, such as by using a Gaussian mixture model, and the curves can be compared to determine an amount of variation between the curves. The image with the smallest differences between component curves, or with differences less than a specified blur threshold, can be selected as a sufficiently sharp image and provided for viewing, processing, or another intended purpose of the image to be captured.

    摘要翻译: 可以通过捕获图像序列并分析图像以最小模糊和/或可接受的模糊量来选择图像来改善图像捕获。 可以对图像的至少一部分计算渐变,并生成渐变直方图。 两个或多个分量曲线可以适合于每个直方图,例如通过使用高斯混合模型,并且可以比较曲线以确定曲线之间的变化量。 可以选择具有组分曲线之间最小差异或小于指定模糊阈值的差异的图像作为足够清晰的图像,并提供用于查看,处理或要捕获的图像的其他预期目的。

    User identification by gesture recognition
    10.
    发明授权
    User identification by gesture recognition 有权
    用户识别通过手势识别

    公开(公告)号:US08693726B2

    公开(公告)日:2014-04-08

    申请号:US13172727

    申请日:2011-06-29

    IPC分类号: G06K9/00

    摘要: A user can be identified and/or authenticated to an electronic device by analyzing aspects of a motion or gesture made by that user. At least one imaging element of the device can capture image information including the motion or gesture, and can determine time-dependent information about that motion or gesture in two or three dimensions of space. The time-dependent information can be used to identify varying speeds, motions, and other such aspects that are indicative of a particular user. The way in which a gesture or motion is made, in addition to the motion or gesture itself, can be used to authenticate an individual user. While other persons can learn the basic gesture or motion, the way in which each person makes that gesture or motion will generally be at least slightly different, which can be used to prevent unauthorized access to sensitive information, protected functionality, or other such content.

    摘要翻译: 可以通过分析由该用户做出的运动或手势的方面来将用户识别和/或认证给电子设备。 设备的至少一个成像元件可以捕获包括运动或手势的图像信息,并且可以在空间的二维或三维空间中确定关于该运动或手势的时间相关信息。 时间相关信息可用于识别指示特定用户的变化速度,运动和其他这样的方面。 除了运动或手势本身之外,进行手势或运动的方式可用于对单个用户进行认证。 虽然其他人可以学习基本姿态或运动,但每个人做出该姿势或动作的方式通常至少稍微不同,这可以用于防止未经授权的访问敏感信息,受保护的功能或其他此类内容。