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公开(公告)号:US20230156056A1
公开(公告)日:2023-05-18
申请号:US17529114
申请日:2021-11-17
Applicant: Lemon Inc.
Inventor: Ray McClure , Nova Dando , Kexin Lin
CPC classification number: H04L65/4069 , G06F3/1454
Abstract: Methods, systems and storage media for generating an effect configured by one or more network connected devices are disclosed. Some examples may include: receiving first effect configuration information from a first device, receiving second effect configuration information from a second device, generating at least one of a visual effect or an audio effect from the first effect configuration information or the second effect configuration information and providing the generated at least one of the at least one of the visual effect or the audio effect to the first device.
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公开(公告)号:US20240331246A1
公开(公告)日:2024-10-03
申请号:US18317802
申请日:2023-05-15
Applicant: Lemon Inc. , Beijing Zitiao Network Technology Co., Ltd.
Inventor: Weston Bell-Geddes , Yili Zhao , Jie Li , Yunpeng Jing , Liyou Xu , Zhili Chen , Kexin Lin , Jingcong Zhang , Kewei Chen
IPC: G06T13/20 , G06F3/04847 , G06T19/00
CPC classification number: G06T13/20 , G06F3/04847 , G06T19/006 , G06T2200/24
Abstract: Examples are provided relating to kinematic joint and chain physics tools for augmented reality implementations. One aspect includes a computing device for kinematic joint simulation, the computing device comprising a display and a processor coupled to a storage system that stores instructions, which, upon execution by the processor, cause the processor to present a chain simulation interface comprising a plurality of graphical control elements, each graphical control element configured to adjust at least one physical parameter, receive a selection from a user using the plurality of graphical control elements, update a chain model based on the received selection, and display and animate the updated chain model on the display using a physics engine during a kinematic motion simulation, wherein the chain model comprises a plurality of rigid body mesh models chained together by spring elements arranged in a tree configuration, to thereby form a rigged skeleton.
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公开(公告)号:US11882166B2
公开(公告)日:2024-01-23
申请号:US17529114
申请日:2021-11-17
Applicant: Lemon Inc.
Inventor: Ray McClure , Nova Dando , Kexin Lin
CPC classification number: H04L65/61 , G06F3/1454
Abstract: Methods, systems and storage media for generating an effect configured by one or more network connected devices are disclosed. Some examples may include: receiving first effect configuration information from a first device, receiving second effect configuration information from a second device, generating at least one of a visual effect or an audio effect from the first effect configuration information or the second effect configuration information and providing the generated at least one of the at least one of the visual effect or the audio effect to the first device.
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公开(公告)号:US20230221849A1
公开(公告)日:2023-07-13
申请号:US17572123
申请日:2022-01-10
Applicant: Lemon Inc.
IPC: G06F3/04847 , G06T15/04
CPC classification number: G06F3/04847 , G06T15/04 , G06T2200/24
Abstract: A method for generating a texture shader is described. A user interface for editing the texture shader is displayed. The texture shader has a plurality of parameters that affect rendering characteristics of the texture shader. Displaying includes displaying a widget for at least one parameter of the plurality of parameters, and applying the texture shader to an input image using current values of the plurality of parameters to generate a preview of the texture shader. A user input that changes a value of a parameter of the at least one parameter is received via at least one widget. The texture shader is applied to the input image using the changed value of the parameter to generate the preview of the texture shader. The preview of the texture shader applied to the input image is displayed.
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公开(公告)号:US11893221B2
公开(公告)日:2024-02-06
申请号:US17572123
申请日:2022-01-10
Applicant: Lemon Inc.
IPC: G06F3/04847 , G06T15/04
CPC classification number: G06F3/04847 , G06T15/04 , G06T2200/24
Abstract: A method for generating a texture shader is described. A user interface for editing the texture shader is displayed. The texture shader has a plurality of parameters that affect rendering characteristics of the texture shader. Displaying includes displaying a widget for at least one parameter of the plurality of parameters, and applying the texture shader to an input image using current values of the plurality of parameters to generate a preview of the texture shader. A user input that changes a value of a parameter of the at least one parameter is received via at least one widget. The texture shader is applied to the input image using the changed value of the parameter to generate the preview of the texture shader. The preview of the texture shader applied to the input image is displayed.
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公开(公告)号:US20220405982A1
公开(公告)日:2022-12-22
申请号:US17353425
申请日:2021-06-21
Applicant: Lemon Inc.
Abstract: Systems and methods for rendering motion-audio visualizations to a display are described. More specifically, video data and audio data is obtained. A position of a target object in each of one or more video frames of the video data is determined. Additionally, a video data comprising one or more video frames is determined. Audio visualizations for the predetermined time period are determined based on the frequency spectrum. A rendered video is generated by applying the audio visualizations at the position of the target object in the one or more video frames for the predetermined time period.
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