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公开(公告)号:US09622020B2
公开(公告)日:2017-04-11
申请号:US14428735
申请日:2013-07-19
Applicant: Sony Computer Entertainment Inc.
Inventor: Chitoku Yato
Abstract: A communication system includes a game machine and a headset. The headset detects a state change in the present device, the state change in the present device being caused by a predetermined action of a user, and transmits a signal indicating the state change in the present device to the game machine. The game machine receives, from at least one of one or more external devices, a signal indicating a state change in the external device. The game machine identifies a partner device in predetermined communication processing from among the one or more external devices on the basis of the received signal indicating the state change.
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公开(公告)号:US20150223011A1
公开(公告)日:2015-08-06
申请号:US14428735
申请日:2013-07-19
Applicant: SONY COMPUTER ENTERTAINMENT INC.
Inventor: Chitoku Yato
Abstract: A communication system includes a game machine and a headset. The headset detects a state change in the present device, the state change in the present device being caused by a predetermined action of a user, and transmits a signal indicating the state change in the present device to the game machine. The game machine receives, from at least one of one or more external devices, a signal indicating a state change in the external device. The game machine identifies a partner device in predetermined communication processing from among the one or more external devices on the basis of the received signal indicating the state change.
Abstract translation: 通信系统包括游戏机和耳机。 耳机检测本装置的状态变化,本装置的状态变化是由用户的预定动作引起的,并将表示本装置的状态变化的信号发送给游戏机。 游戏机从一个或多个外部设备中的至少一个接收指示外部设备的状态改变的信号。 游戏机根据接收到的指示状态变化的信号,从一个以上的外部装置中,以预定的通信处理来识别对方装置。
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