摘要:
A system and method for erasing ink is described. Using an erasing contour, the system determines closest points which come close to or contacts the erasing contour when it encounters an ink stroke. Portions of an ink stroke may then be erased when the erasing contour contacts the ink stroke.
摘要:
A system and method for erasing ink is described. Using an erasing contour, the system determines closest points which come close to or contacts the erasing contour when it encounters an ink stroke. Portions of an ink stroke may then be erased when the erasing contour contacts the ink stroke.
摘要:
A system and method for performing ink related operations in a tree-based presentation system is described. Ink-related programmatical interfaces may relate to interactions with a stroke object, a stroke collection object, and ink input elements.
摘要:
A system and process for capturing and rendering ink is described. An ink canvas object may contain none, one, or more objects or elements and may specify the z-order of the objects or elements. The ink canvas object may host a variety of objects or elements and, therefore, provide ink functionality to the objects or elements, even though they themselves may not have ink functionality.
摘要:
A system and process for capturing and rendering ink is described. An ink canvas object may contain none, one, or more objects or elements and may specify the z-order of the objects or elements. The ink canvas object may host a variety of objects or elements and, therefore, provide ink functionality to the objects or elements, even though they themselves may not have ink functionality.
摘要:
A system and method for performing ink related operations in a tree-based presentation system is described. Ink-related programmatical interfaces may relate to interactions with a stroke object, a stroke collection object, and ink input elements.
摘要:
The present invention relates to interfacing with electronic ink. Ink is stored in a data structure that permits later retrieval by applications. The ink includes stroke information and may include property information. Through various programming interfaces, one may interact with the ink through methods and setting or retrieving properties. Other objects and collections may be used as well in conjunction with the ink objects.
摘要:
The present invention relates to interfacing with electronic ink. Ink is stored in a data structure that permits later retrieval by applications. The ink includes stroke information and may include property information. Through various programming interfaces, one may interact with the ink through methods and setting or retrieving properties. Other objects and collections may be used as well in conjunction with the ink objects.
摘要:
Stylus “focus” designates or establishes an element or area of a computer interface to receive input (e.g., such as electronic ink). Focus may be used, for example, to prepare the associated element to receive input by “waking” the system from a “stand-by” mode; by triggering increased digitizer polling frequency; by setting up data structures or allocating memory resources to receive input; retrieving data relating to the input or characteristics thereof, etc. Systems, methods, and computer-readable media for managing stylus focus may include: (a) receiving input indicating that a stylus is located proximate a digitizer; and (b) providing focus to a control element corresponding to the stylus location, e.g., when the stylus is located proximate to and/or in contact with the digitizer. If desired, stylus focus may be maintained separate from and/or concurrent with mouse and/or keyboard focus. Additionally, such systems and methods may accept input from multiple styli and independently and concurrently provide stylus focus with respect to control elements corresponding to the location of each stylus.
摘要:
A system and process for transferring pen data between unmanaged and managed code is described. The system uses shared memory between an unmanaged component and a managed application to store information relating to ink information. A pointer is transferred to the managed component, thereby allowing the managed component to read the information in the shared memory.