Methods and systems for replaying a player's experience in a casino environment
    91.
    发明申请
    Methods and systems for replaying a player's experience in a casino environment 审中-公开
    在娱乐场环境中重放玩家体验的方法和系统

    公开(公告)号:US20050064926A1

    公开(公告)日:2005-03-24

    申请号:US10946496

    申请日:2004-09-21

    IPC分类号: G07F17/32 H04N7/18 A63F9/24

    摘要: A method and system is provided wherein an event experienced by a player is documented and the documentation of the event is stored (e.g., in association with an indication of the event). One example of an event experienced by a player is an outcome obtained by a player on a gaming device. In such an embodiment the documentation of the event may comprise an image of the player's reaction to the outcome and/or a still or video image of the outcome. In accordance with some embodiments of the present invention a player may subsequently access (e.g., purchase) an output of the documentation. In one embodiment an outcome of a prior game play that was documented is replayed. When the outcome of the prior game play is output, the outcome may be output in a manner that indicates to a viewer that the outcome is an outcome of a prior game play and not an outcome of a current game play.

    摘要翻译: 提供了一种方法和系统,其中记录玩家经历的事件并且存储事件的文档(例如,与事件的指示相关联)。 玩家经历的事件的一个例子是玩家在游戏设备上获得的结果。 在这样的实施例中,事件的文档可以包括玩家对结果的反应和/或结果的静止或视频图像的图像。 根据本发明的一些实施例,玩家可以随后访问(例如,购买)文档的输出。 在一个实施例中,重播了已记录的先前游戏的结果。 当输出先前游戏的结果时,结果可以以向观众指示结果是先前游戏的结果而不是当前游戏的结果的方式输出。

    Systems and methods for customized gaming limits
    94.
    发明申请
    Systems and methods for customized gaming limits 审中-公开
    用于定制游戏限制的系统和方法

    公开(公告)号:US20060211493A1

    公开(公告)日:2006-09-21

    申请号:US11408288

    申请日:2006-04-20

    IPC分类号: A63F9/24

    摘要: Embodiments are generally directed to facilitating the establishing and/or managing of gaming rules and/or limits associated with players. In some embodiments, third parties may establish and/or manage such rules and/or limits. Some embodiments implement such rules and/or limits by conducting game plays and/or gaming sessions in accordance with such rules and/or limits.

    摘要翻译: 实施例通常旨在促进建立和/或管理与玩家相关联的游戏规则和/或限制。 在一些实施例中,第三方可以建立和/或管理这些规则和/或限制。 一些实施例通过根据这样的规则和/或限制进行游戏和/或游戏会话来实现这样的规则和/或限制。

    METHODS AND SYSTEMS FOR REPLAYING A PLAYER'S EXPERIENCE IN A CASINO ENVIRONMENT
    95.
    发明申请
    METHODS AND SYSTEMS FOR REPLAYING A PLAYER'S EXPERIENCE IN A CASINO ENVIRONMENT 审中-公开
    在CASINO环境中重播玩家体验的方法和系统

    公开(公告)号:US20060252534A1

    公开(公告)日:2006-11-09

    申请号:US11428434

    申请日:2006-07-03

    IPC分类号: A63F13/00

    摘要: A method and system is provided wherein an event experienced by a player is documented and the documentation of the event is stored (e.g., in association with an indication of the event). One example of an event experienced by a player is an outcome obtained by a player on a gaming device. In such an embodiment the documentation of the event may comprise an image of the player's reaction to the outcome and/or a still or video image of the outcome. In accordance with some embodiments of the present invention a player may subsequently access (e.g., purchase) an output of the documentation. In one embodiment an outcome of a prior game play that was documented is replayed. When the outcome of the prior game play is output, the outcome may be output in a manner that indicates to a viewer that the outcome is an outcome of a prior game play and not an outcome of a current game play.

    摘要翻译: 提供了一种方法和系统,其中记录玩家经历的事件并且存储事件的文档(例如,与事件的指示相关联)。 玩家经历的事件的一个例子是玩家在游戏设备上获得的结果。 在这样的实施例中,事件的文档可以包括玩家对结果的反应和/或结果的静止或视频图像的图像。 根据本发明的一些实施例,玩家可以随后访问(例如,购买)文档的输出。 在一个实施例中,重播了已记录的先前游戏的结果。 当输出先前游戏的结果时,结果可以以向观众指示结果是先前游戏的结果而不是当前游戏的结果的方式输出。

    Auditing data transfers in electronic game device systems
    96.
    发明申请
    Auditing data transfers in electronic game device systems 审中-公开
    审计电子游戏设备系统中的数据传输

    公开(公告)号:US20060148550A1

    公开(公告)日:2006-07-06

    申请号:US11343000

    申请日:2006-01-30

    IPC分类号: A63F9/24 G06F19/00

    CPC分类号: G07F17/32 G07F17/3241

    摘要: Methods and systems for auditing data transfers in electronic game device systems are described. In embodiments, the method includes determining gaming request audit data for at least one electronic game device that includes information identifying at least one responsive electronic game server. The audit data may also include at least one of an indication of the time and date of a gaming request and a transaction identifier. The method also includes storing the gaming request audit data in at least one searchable memory.

    摘要翻译: 描述用于在电子游戏设备系统中审计数据传输的方法和系统。 在实施例中,该方法包括确定至少一个电子游戏装置的游戏请求审核数据,其包括识别至少一个响应电子游戏服务器的信息。 审计数据还可以包括游戏请求的时间和日期的指示和交易标识符中的至少一个。 该方法还包括将游戏请求审核数据存储在至少一个可搜索存储器中。

    Transparent credit card processing
    97.
    发明申请
    Transparent credit card processing 有权
    透明信用卡处理

    公开(公告)号:US20060102714A1

    公开(公告)日:2006-05-18

    申请号:US10993155

    申请日:2004-11-18

    IPC分类号: G07F19/00

    摘要: The invention relates to detecting transparent and/or translucent cards. In one embodiment, a method for detecting a transparent and/or translucent card using a light emitter and a light detector is disclosed. In aspects of the invention, the information concerning detection of the transparent and or translucent card is used to enable the fabrication or the processing of the transparent and/or translucent card.

    摘要翻译: 本发明涉及检测透明和/或半透明卡。 在一个实施例中,公开了一种使用光发射器和光检测器来检测透明和/或半透明卡的方法。 在本发明的方面中,关于透明和/或半透明卡的检测的信息用于使透明和/或半透明卡的制造或处理。